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* amadeus: Allow OOB read of GC-ADPCM coefficients Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge" * amadeus: Fix wrong variable usage in delay effect We should transform the delay line values, not the input. * amadeus: Update GroupedBiquadFilterCommand documentation * amadeus: Simplify PoolMapper alignment checks * amadeus: Update Surround delay effect matrix to REV11 * amadeus: Add drop parameter support and use 32 bits integers for estimate time Also implement accurate ExecuteAudioRendererRendering stub. * Address gdkchan's comments * Address gdkchan's other comments * Address gdkchan's comment |
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| .. | ||
| Applets | ||
| Diagnostics/Demangler | ||
| Ipc | ||
| Kernel | ||
| Services | ||
| SystemState | ||
| Tamper | ||
| ApplicationLoader.cs | ||
| ArmProcessContext.cs | ||
| ArmProcessContextFactory.cs | ||
| HomebrewRomFsStream.cs | ||
| Horizon.cs | ||
| IdDictionary.cs | ||
| LibHacHorizonManager.cs | ||
| ModLoader.cs | ||
| ProgramLoader.cs | ||
| ResultCode.cs | ||
| ServiceCtx.cs | ||
| TamperMachine.cs | ||
| UserChannelPersistence.cs | ||