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* Fix race condition in ContentManager This fix a race condition happening since #791 when trying to load a game via command line. * Address gdk's comments * Ensure to dispose the FileStream and not the IStorage |
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|---|---|---|
| .. | ||
| ContentManager.cs | ||
| ContentPath.cs | ||
| LocationEntry.cs | ||
| LocationHelper.cs | ||
| StorageId.cs | ||
| SystemVersion.cs | ||
| TitleType.cs | ||