kenji-nx/src/Ryujinx.Graphics.OpenGL
2025-03-06 20:46:29 -06:00
..
Effects misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
Helper editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Image misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
Queries Migrate to .NET 9 2024-12-19 21:18:58 -06:00
BackgroundContextWorker.cs Make IOpenGLContext.HasContext context dependent (#6290) 2024-02-10 20:13:10 +01:00
Buffer.cs GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711) 2023-05-01 16:05:12 -03:00
Constants.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Debugger.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
DrawTextureEmulation.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
EnumConversion.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
FormatInfo.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
FormatTable.cs Implement X8Z24 texture format (#6315) 2024-02-15 19:06:26 -03:00
Framebuffer.cs Implement X8Z24 texture format (#6315) 2024-02-15 19:06:26 -03:00
Handle.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
HwCapabilities.cs Geometry shader emulation for macOS (#5551) 2023-08-29 21:10:34 -03:00
IOpenGLContext.cs misc: chore: Remove unnecessary usings 2024-12-12 01:08:47 -06:00
OpenGLRenderer.cs 2 unmerged PRs from original Ryujinx: 2025-01-01 00:42:48 -06:00
PersistentBuffers.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Pipeline.cs misc: chore: Use collection expressions 2025-03-06 20:46:29 -06:00
Program.cs OpenGL: Mask out all color outputs with no fragment shader (#6341) 2024-02-22 18:43:19 +01:00
ResourcePool.cs Migrate to .NET 9 2024-12-19 21:18:58 -06:00
Ryujinx.Graphics.OpenGL.csproj Migrate to .NET 9 2024-12-19 21:18:58 -06:00
Sync.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
VertexArray.cs [Ryujinx.Graphics.OpenGL] Address dotnet-format issues (#5372) 2023-06-28 18:10:55 +02:00
Window.cs Add custom refresh rate mode to VSync option 2024-11-09 15:13:48 -06:00