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This fixes some regressions caused by #2971 which caused rendered 3D texture data to be lost for most slices. Fixes issues with Xenoblade 2's colour grading, probably a ton of other games. This also removes the check from TextureCache, making it the tiniest bit smaller (any win is a win here). |
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| .. | ||
| Engine | ||
| Image | ||
| Memory | ||
| Shader | ||
| Synchronization | ||
| ClassId.cs | ||
| Constants.cs | ||
| GpuChannel.cs | ||
| GpuContext.cs | ||
| GraphicsConfig.cs | ||
| Ryujinx.Graphics.Gpu.csproj | ||
| Window.cs | ||