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https://git.ryujinx.app/kenji-nx/ryujinx.git
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* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes |
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| .. | ||
| Compression | ||
| Executables | ||
| ElfDyn.cs | ||
| ElfDynTag.cs | ||
| ElfRel.cs | ||
| ElfRelType.cs | ||
| ElfSym.cs | ||
| ElfSymBinding.cs | ||
| ElfSymType.cs | ||
| ElfSymVisibility.cs | ||
| Executable.cs | ||