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Merge pull request #42 from GloriousTacoo/main
fix(memory): Fixed missing mman.h include definitions
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commit
634e98f8d8
2 changed files with 9 additions and 68 deletions
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@ -1,24 +1,17 @@
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#include "arena.h"
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#include <sys/mman.h>
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#include "Base/Assert.h"
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#include "sys/mman.h"
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// Memory::Arena Memory::arena_init() {
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// // TODO(GloriousTaco): The line below is stupidly unsafe. Replace malloc with mmap() and check the return value.
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// auto data =
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// static_cast<uint8_t*>(malloc(sizeof(uint8_t) * MEMORY_CAPACITY));
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// Memory::Arena arena = {
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// .capacity = MEMORY_CAPACITY,
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// .size = 0,
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// .data = data,
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// };
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// return arena;
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// }
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// old unsafe code
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Memory::Arena Memory::arena_init() {
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void* data = mmap(nullptr, MEMORY_CAPACITY, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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// TODO(GloriousEggroll): Replace malloc with a windows memory mapping API.
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#ifdef WIN32
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static_cast<uint8_t*>(malloc(sizeof(uint8_t) * MEMORY_CAPACITY));
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#else
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void* data = mmap(nullptr, MEMORY_CAPACITY, PROT_READ | PROT_WRITE,
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MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
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#endif
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if (data == MAP_FAILED) {
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return {0, 0, nullptr}; // Return invalid arena on failure
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return {0, 0, nullptr}; // Return invalid arena on failure
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}
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Memory::Arena arena = {
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.capacity = MEMORY_CAPACITY,
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@ -1,52 +0,0 @@
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// mman.h
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// only there for Windows compatibility
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#ifndef MMAN_H
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#define MMAN_H
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#if defined(__linux__) || defined(__APPLE__)
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// Linux or macOS: Use standard sys/mman.h
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#include <sys/mman.h>
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#else
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// Windows: Define mmap, munmap, and MAP_FAILED
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#define MAP_FAILED ((void*)-1)
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// Protection and flag constants (minimal subset for your use case)
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#define PROT_READ 0x1
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#define PROT_WRITE 0x2
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#define MAP_PRIVATE 0x2
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#define MAP_ANONYMOUS 0x20
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// mmap equivalent using VirtualAlloc
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inline void* mmap(void* addr, size_t length, int prot, int flags, int fd, off_t offset) {
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(void)addr; // Ignored (VirtualAlloc doesn't support specific address)
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(void)flags; // Ignored (simplified for anonymous mapping)
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(void)fd; // Ignored (no file mapping)
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(void)offset; // Ignored (no file mapping)
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DWORD protect = 0;
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if (prot & PROT_READ && prot & PROT_WRITE) {
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protect = PAGE_READWRITE;
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} else if (prot & PROT_READ) {
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protect = PAGE_READONLY;
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} else {
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return MAP_FAILED; // Unsupported protection
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}
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void* ptr = VirtualAlloc(nullptr, length, MEM_COMMIT | MEM_RESERVE, protect);
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return ptr ? ptr : MAP_FAILED;
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}
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// munmap equivalent using VirtualFree
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inline int munmap(void* addr, size_t length) {
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(void)length; // Ignored (VirtualFree doesn't need length for committed memory)
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BOOL result = VirtualFree(addr, 0, MEM_RELEASE);
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return result ? 0 : -1; // Return 0 on success, -1 on failure
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}
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#endif
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#endif // MMAN_H
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