feat(gui): Enhance CPU panel with state management and GUI improvements

This commit is contained in:
Carlo Pezzotti 2025-07-09 11:51:13 +02:00
parent 2bb666a088
commit 85559e249b
9 changed files with 340 additions and 302 deletions

View file

@ -14,76 +14,106 @@
#include "gui/panels/CPUPanel.h"
#include "gui/panels/PerformancePanel.h"
std::shared_ptr<Pound::GUI::ConsolePanel> console_panel;
std::shared_ptr<Pound::GUI::CPUPanel> cpu_panel;
std::shared_ptr<Pound::GUI::PerformancePanel> performance_panel;
// CPU test function
void cpuTest() {
void cpuTest()
{
CPU cpu;
cpu.pc = 0;
// Simple ARMv8 program in memory (MOVZ X0, #5; ADD X0, X0, #3; RET)
// These are placeholders; real encoding will be parsed later
cpu.write_byte(0, 0x05); // MOVZ placeholder
cpu.write_byte(4, 0x03); // ADD placeholder
cpu.write_byte(8, 0xFF); // RET placeholder
LOG_INFO(ARM, "{}", cpu.read_byte(0));
JIT jit;
jit.translate_and_run(cpu);
cpu.print_debug_information();
LOG_INFO(ARM, "X0 = {}", cpu.x(0));
if (cpu_panel)
cpu_panel->UpdateState(cpu);
}
int main() {
void initGUI(Pound::GUI::GUIManager *gui_manager)
{
gui_manager->AddPanel(console_panel);
gui_manager->AddPanel(cpu_panel);
gui_manager->AddPanel(performance_panel);
Pound::GUI::TabBar *file_menu = gui_manager->AddTabs("File");
Pound::GUI::TabBar *emulation_menu = gui_manager->AddTabs("Emulation");
Pound::GUI::TabBar *view_menu = gui_manager->AddTabs("View");
Pound::GUI::TabBar *help_menu = gui_manager->AddTabs("Help");
gui_manager->AddSubTab(file_menu, "Open ROM...", []() {});
gui_manager->AddSubTab(file_menu, "Exit", []()
{
LOG_INFO(Render, "Exiting Pound Emulator");
std::exit(0); });
gui_manager->AddSubTab(emulation_menu, "Run CPU Test", []()
{ cpuTest(); });
gui_manager->AddSubTab(emulation_menu, "Pause", []()
{ LOG_INFO(Render, "Pausing emulation (not implemented yet)"); });
gui_manager->AddSubTab(emulation_menu, "Resume", []()
{ LOG_INFO(Render, "Resuming emulation (not implemented yet)"); });
gui_manager->AddSubTab(view_menu, "Console", console_panel->IsVisible(),
[console_panel](bool is_checked)
{
console_panel->SetVisible(is_checked);
});
gui_manager->AddSubTab(view_menu, "CPU State", cpu_panel->IsVisible(),
[cpu_panel](bool is_checked)
{
cpu_panel->SetVisible(is_checked);
});
gui_manager->AddSubTab(view_menu, "Performance", performance_panel->IsVisible(),
[performance_panel](bool is_checked)
{
performance_panel->SetVisible(is_checked);
});
gui_manager->AddSubTab(help_menu, "About", []()
{ LOG_INFO(Render, "Pound Emulator is a pre-alpha project. Visit our GitHub for more information."); });
cpu_panel->SetCPUTestCallback(cpuTest);
console_panel->AddLog("[INFO] Pound Emulator started");
console_panel->AddLog("[INFO] Version: Pre-Alpha");
}
int main()
{
Base::Log::Initialize();
Base::Log::Start();
const auto config_dir = Base::FS::GetUserPath(Base::FS::PathType::BinaryDir);
Config::Load(config_dir / "config.toml");
// Create GUI manager
auto gui_manager = std::make_unique<Pound::GUI::GUIManager>();
// Initialize GUI
if (!gui_manager->Initialize("Pound Emulator", Config::windowWidth(), Config::windowHeight())) {
if (!gui_manager->Initialize("Pound Emulator", Config::windowWidth(), Config::windowHeight()))
{
LOG_ERROR(Render, "Failed to initialize GUI");
return -1;
}
// Create and add panels
auto console_panel = std::make_shared<Pound::GUI::ConsolePanel>();
auto cpu_panel = std::make_shared<Pound::GUI::CPUPanel>();
auto performance_panel = std::make_shared<Pound::GUI::PerformancePanel>();
gui_manager->AddPanel(console_panel);
gui_manager->AddPanel(cpu_panel);
gui_manager->AddPanel(performance_panel);
// Set up callbacks
auto cpu_test_callback = [console_panel]() {
console_panel->AddLog("[INFO] Running CPU test...");
cpuTest();
console_panel->AddLog("[INFO] CPU test completed. Check terminal for details.");
};
gui_manager->SetCPUTestCallback(cpu_test_callback);
cpu_panel->SetCPUTestCallback(cpu_test_callback);
// Add initial console message
console_panel->AddLog("[INFO] Pound Emulator started");
console_panel->AddLog("[INFO] Version: Pre-Alpha");
// Main loop
while (gui_manager->IsRunning()) {
console_panel = std::make_shared<Pound::GUI::ConsolePanel>();
cpu_panel = std::make_shared<Pound::GUI::CPUPanel>();
performance_panel = std::make_shared<Pound::GUI::PerformancePanel>();
initGUI(gui_manager.get());
while (gui_manager->IsRunning())
{
gui_manager->RunFrame();
// Small delay to prevent excessive CPU usage
std::this_thread::sleep_for(std::chrono::milliseconds(5));
}
// Cleanup
gui_manager->Shutdown();
return 0;
}
}