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build: Refactor CMake build system
This new architecture decomposes the project into several distict static libraries: common, host, kvm, and frontend. By using static libraries, changes within one module will only require that library to be re-linked, rather than recompiling and re-linking the entire executable. The third party library ImGui is now built as a static library target. Signed-off-by: Ronald Caesar <github43132@proton.me>
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16 changed files with 133 additions and 302 deletions
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@ -2,14 +2,14 @@
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#include <imgui.h>
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#include <math.h>
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#include "kvm/kvm.h"
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#include "common/Assert.h"
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#include <assert.h>"
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int8_t gui::panel::render_performance_panel(gui::panel::performance_panel_t* panel, performance_data_t* data,
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std::chrono::steady_clock::time_point* last_render)
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{
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ASSERT(nullptr != panel);
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ASSERT(nullptr != data);
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ASSERT(nullptr != last_render);
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assert(nullptr != panel);
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assert(nullptr != data);
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assert(nullptr != last_render);
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bool is_visible = true;
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(void)::ImGui::Begin(PANEL_NAME_PERFORMANCE, &is_visible);
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@ -82,7 +82,7 @@ int8_t gui::panel::render_performance_panel(gui::panel::performance_panel_t* pan
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int8_t gui::panel::render_cpu_panel(bool* show_cpu_result_popup)
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{
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ASSERT(nullptr != show_cpu_result_popup);
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assert(nullptr != show_cpu_result_popup);
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bool is_visible = true;
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(void)::ImGui::Begin(PANEL_NAME_CPU, &is_visible, ImGuiWindowFlags_NoCollapse);
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