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Run CPU Test from imgui
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parent
7c6cfd927b
commit
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1 changed files with 23 additions and 13 deletions
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@ -1,4 +1,5 @@
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// Copyright 2025 Pound Emulator Project. All rights reserved.
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// Copyright 2025 Pound Emulator Project. All rights reserved.
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#include <thread>
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#include <thread>
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#include <imgui.h>
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#include <imgui.h>
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#include <imgui_impl_sdl3.h>
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#include <imgui_impl_sdl3.h>
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@ -62,16 +63,7 @@ void deinitializeSDL3() {
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SDL_Quit();
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SDL_Quit();
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}
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}
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int main() {
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void cpuTest() {
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Base::Log::Initialize();
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Base::Log::Start();
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const auto config_dir = Base::FS::GetUserPath(Base::FS::PathType::BinaryDir);
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Config::Load(config_dir / "config.toml");
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initSDL3();
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CPU cpu;
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CPU cpu;
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cpu.pc = 0;
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cpu.pc = 0;
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@ -89,6 +81,17 @@ int main() {
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cpu.print_debug_information();
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cpu.print_debug_information();
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LOG_INFO(ARM, "X0 = {}", cpu.x(0));
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LOG_INFO(ARM, "X0 = {}", cpu.x(0));
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}
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int main() {
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Base::Log::Initialize();
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Base::Log::Start();
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const auto config_dir = Base::FS::GetUserPath(Base::FS::PathType::BinaryDir);
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Config::Load(config_dir / "config.toml");
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initSDL3();
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bool rendering = true;
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bool rendering = true;
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@ -108,14 +111,21 @@ int main() {
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplSDL3_NewFrame();
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ImGui_ImplSDL3_NewFrame();
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ImGui::SetNextWindowSizeConstraints(ImVec2(50.0f, 50.0f), ImVec2(FLT_MAX, FLT_MAX));
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ImGui::NewFrame();
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ImGui::NewFrame();
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ImGui::Begin("Demo");
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ImGui::Begin("Pound Emulator");
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ImGui::Text("Hello, Pound Emulator!");
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if (ImGui::Button("Run CPU Test")) {
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cpuTest();
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}
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ImGui::End();
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ImGui::End();
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ImGui::Render();
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ImGui::Render();
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ImGuiIO& io = ImGui::GetIO();
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ImGuiIO& io = ImGui::GetIO();
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
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glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
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glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
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glClearColor(0.1f, 0.1f, 0.1f, 1.0f);
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@ -125,7 +135,7 @@ int main() {
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SDL_GL_SwapWindow(Window);
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SDL_GL_SwapWindow(Window);
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std::this_thread::sleep_for(std::chrono::milliseconds(50));
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std::this_thread::sleep_for(std::chrono::milliseconds(5));
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}
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}
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deinitializeSDL3();
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deinitializeSDL3();
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