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README overhaul
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<img src ="/assets/Logo(1024x1024).webp" height="200px">
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<h1 align="center">
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<img src="/assets/Logo(1024x1024).webp" height="150px">
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<br>
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Pound
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</h1>
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# Pound
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<p align="center">“i think of getting pounded when i see that [name]” - Satisfied Customer</p>
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> “i think of getting pounded when i see that [name]” - Satisfied Customer
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Also check out [obomori](https://github.com/Nikilites/oboromi), another emulator like Pound!
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### Build status
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#### Linux
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<a><img src="https://img.shields.io/badge/current Linux x64 build-soon-cc00cc.svg"></a>
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<a><img src="https://img.shields.io/badge/current Linux A64 build-none-aaaaaa.svg"></a>
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#### Android
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<a><img src="https://img.shields.io/badge/current Android A64 build-soon-cc00cc.svg"></a>
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#### macOS
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<a><img src="https://img.shields.io/badge/current Darwin x64 build-soon-cc00cc.svg"></a>
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<a><img src="https://img.shields.io/badge/current Darwin A64 build-soon-cc00cc.svg"></a>
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#### Windows
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<a><img src="https://img.shields.io/badge/current Windows x64 build-soon-cc00cc.svg"></a>
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## Overview
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## Overview
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**Pound** aims to be one of the first functional emulators for the **Nintendo Switch 2**.
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**Pound** is an early **Nintendo Switch 2** emulator for Android, macOS (Intel and ARM), Windows and Linux (Intel and ARM).
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> [!IMPORTANT]
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> Pound is very early in development, don't expect any miracles.
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Development will begin with the **CPU**, as its architecture is nearly identical to the original Switch. After that, work will focus on bridging the differences between the two hardware generations.
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Development will begin with the **CPU**, as its architecture is nearly identical to the original Switch. After that, work will focus on bridging the differences between the two hardware generations.
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