mirror of
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Move all from Import folder to 3rd_party as per #14
This commit is contained in:
parent
e8fdc33bfd
commit
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9 changed files with 1348 additions and 0 deletions
5
3rd_Party/README.md
vendored
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5
3rd_Party/README.md
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# 3rd Party folder
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### !! Code from this folder is from Yuzu to make code from other folders compilable
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dir: /3rd_Party/
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84
3rd_Party/common/assert.h
vendored
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84
3rd_Party/common/assert.h
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// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
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// SPDX-FileCopyrightText: 2014 Citra Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/logging/log.h"
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// Sometimes we want to try to continue even after hitting an assert.
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// However touching this file yields a global recompilation as this header is included almost
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// everywhere. So let's just move the handling of the failed assert to a single cpp file.
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void assert_fail_impl();
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[[noreturn]] void unreachable_impl();
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#ifdef _MSC_VER
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#define YUZU_NO_INLINE __declspec(noinline)
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#else
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#define YUZU_NO_INLINE __attribute__((noinline))
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#endif
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#define ASSERT(_a_) \
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([&]() YUZU_NO_INLINE { \
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if (!(_a_)) [[unlikely]] { \
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LOG_CRITICAL(Debug, "Assertion Failed!"); \
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assert_fail_impl(); \
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} \
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}())
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#define ASSERT_MSG(_a_, ...) \
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([&]() YUZU_NO_INLINE { \
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if (!(_a_)) [[unlikely]] { \
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LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
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assert_fail_impl(); \
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} \
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}())
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#define UNREACHABLE() \
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do { \
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LOG_CRITICAL(Debug, "Unreachable code!"); \
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unreachable_impl(); \
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} while (0)
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#define UNREACHABLE_MSG(...) \
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do { \
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LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
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unreachable_impl(); \
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} while (0)
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#ifdef _DEBUG
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#define DEBUG_ASSERT(_a_) ASSERT(_a_)
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#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
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#else // not debug
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#define DEBUG_ASSERT(_a_) \
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do { \
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} while (0)
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#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
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do { \
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} while (0)
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#endif
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#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
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#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
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#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
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#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
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// If the assert is ignored, execute _b_
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#define ASSERT_OR_EXECUTE(_a_, _b_) \
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do { \
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ASSERT(_a_); \
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if (!(_a_)) [[unlikely]] { \
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_b_ \
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} \
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} while (0)
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// If the assert is ignored, execute _b_
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#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
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do { \
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ASSERT_MSG(_a_, __VA_ARGS__); \
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if (!(_a_)) [[unlikely]] { \
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_b_ \
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} \
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} while (0)
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53
3rd_Party/common/common_types.h
vendored
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53
3rd_Party/common/common_types.h
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// SPDX-FileCopyrightText: 2012 Gekko Emulator
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// SPDX-FileContributor: ShizZy <shizzy247@gmail.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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/**
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* Copyright (C) 2005-2012 Gekko Emulator
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*
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* @file common_types.h
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* @author ShizZy <shizzy247@gmail.com>
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* @date 2012-02-11
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* @brief Common types used throughout the project
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*
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* @section LICENSE
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of
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* the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details at
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* http://www.gnu.org/copyleft/gpl.html
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*
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* Official project repository can be found at:
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* http://code.google.com/p/gekko-gc-emu/
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*/
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#pragma once
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#include <array>
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#include <cstdint>
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using u8 = std::uint8_t; ///< 8-bit unsigned byte
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using u16 = std::uint16_t; ///< 16-bit unsigned short
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using u32 = std::uint32_t; ///< 32-bit unsigned word
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using u64 = std::uint64_t; ///< 64-bit unsigned int
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using s8 = std::int8_t; ///< 8-bit signed byte
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using s16 = std::int16_t; ///< 16-bit signed short
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using s32 = std::int32_t; ///< 32-bit signed word
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using s64 = std::int64_t; ///< 64-bit signed int
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using f32 = float; ///< 32-bit floating point
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using f64 = double; ///< 64-bit floating point
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using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
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using DAddr = u64; ///< Represents a pointer in the device specific virtual address space.
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using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
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using GPUVAddr = u64; ///< Represents a pointer in the GPU virtual address space.
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using u128 = std::array<std::uint64_t, 2>;
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static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
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316
3rd_Party/common/fs/path_util.h
vendored
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316
3rd_Party/common/fs/path_util.h
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@ -0,0 +1,316 @@
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <filesystem>
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#include <vector>
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#include "common/fs/fs_util.h"
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namespace Common::FS {
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enum class YuzuPath {
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YuzuDir, // Where yuzu stores its data.
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AmiiboDir, // Where Amiibo backups are stored.
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CacheDir, // Where cached filesystem data is stored.
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ConfigDir, // Where config files are stored.
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CrashDumpsDir, // Where crash dumps are stored.
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DumpDir, // Where dumped data is stored.
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KeysDir, // Where key files are stored.
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LoadDir, // Where cheat/mod files are stored.
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LogDir, // Where log files are stored.
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NANDDir, // Where the emulated NAND is stored.
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PlayTimeDir, // Where play time data is stored.
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ScreenshotsDir, // Where yuzu screenshots are stored.
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SDMCDir, // Where the emulated SDMC is stored.
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ShaderDir, // Where shaders are stored.
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TASDir, // Where TAS scripts are stored.
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IconsDir, // Where Icons for Windows shortcuts are stored.
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};
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/**
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* Validates a given path.
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*
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* A given path is valid if it meets these conditions:
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* - The path is not empty
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* - The path is not too long
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*
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* @param path Filesystem path
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*
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* @returns True if the path is valid, false otherwise.
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*/
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[[nodiscard]] bool ValidatePath(const std::filesystem::path& path);
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#ifdef _WIN32
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template <typename Path>
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[[nodiscard]] bool ValidatePath(const Path& path) {
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if constexpr (IsChar<typename Path::value_type>) {
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return ValidatePath(ToU8String(path));
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} else {
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return ValidatePath(std::filesystem::path{path});
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}
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}
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#endif
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/**
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* Concatenates two filesystem paths together.
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*
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* This is needed since the following occurs when using std::filesystem::path's operator/:
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* first: "/first/path"
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* second: "/second/path" (Note that the second path has a directory separator in the front)
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* first / second yields "/second/path" when the desired result is first/path/second/path
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*
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* @param first First filesystem path
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* @param second Second filesystem path
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*
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* @returns A concatenated filesystem path.
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*/
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[[nodiscard]] std::filesystem::path ConcatPath(const std::filesystem::path& first,
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const std::filesystem::path& second);
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#ifdef _WIN32
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template <typename Path1, typename Path2>
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[[nodiscard]] std::filesystem::path ConcatPath(const Path1& first, const Path2& second) {
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using ValueType1 = typename Path1::value_type;
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using ValueType2 = typename Path2::value_type;
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if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
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return ConcatPath(ToU8String(first), ToU8String(second));
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} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
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return ConcatPath(ToU8String(first), second);
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} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
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return ConcatPath(first, ToU8String(second));
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} else {
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return ConcatPath(std::filesystem::path{first}, std::filesystem::path{second});
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}
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}
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#endif
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/**
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* Safe variant of ConcatPath that takes in a base path and an offset path from the given base path.
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*
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* If ConcatPath(base, offset) resolves to a path that is sandboxed within the base path,
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* this will return the concatenated path. Otherwise this will return the base path.
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*
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* @param base Base filesystem path
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* @param offset Offset filesystem path
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*
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* @returns A concatenated filesystem path if it is within the base path,
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* returns the base path otherwise.
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*/
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[[nodiscard]] std::filesystem::path ConcatPathSafe(const std::filesystem::path& base,
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const std::filesystem::path& offset);
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#ifdef _WIN32
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template <typename Path1, typename Path2>
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[[nodiscard]] std::filesystem::path ConcatPathSafe(const Path1& base, const Path2& offset) {
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using ValueType1 = typename Path1::value_type;
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using ValueType2 = typename Path2::value_type;
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if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
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return ConcatPathSafe(ToU8String(base), ToU8String(offset));
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} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
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return ConcatPathSafe(ToU8String(base), offset);
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} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
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return ConcatPathSafe(base, ToU8String(offset));
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} else {
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return ConcatPathSafe(std::filesystem::path{base}, std::filesystem::path{offset});
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}
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}
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#endif
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/**
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* Checks whether a given path is sandboxed within a given base path.
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*
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* @param base Base filesystem path
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* @param path Filesystem path
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||||
*
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* @returns True if the given path is sandboxed within the given base path, false otherwise.
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*/
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[[nodiscard]] bool IsPathSandboxed(const std::filesystem::path& base,
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const std::filesystem::path& path);
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||||
#ifdef _WIN32
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template <typename Path1, typename Path2>
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[[nodiscard]] bool IsPathSandboxed(const Path1& base, const Path2& path) {
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using ValueType1 = typename Path1::value_type;
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using ValueType2 = typename Path2::value_type;
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if constexpr (IsChar<ValueType1> && IsChar<ValueType2>) {
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return IsPathSandboxed(ToU8String(base), ToU8String(path));
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} else if constexpr (IsChar<ValueType1> && !IsChar<ValueType2>) {
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return IsPathSandboxed(ToU8String(base), path);
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} else if constexpr (!IsChar<ValueType1> && IsChar<ValueType2>) {
|
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return IsPathSandboxed(base, ToU8String(path));
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} else {
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return IsPathSandboxed(std::filesystem::path{base}, std::filesystem::path{path});
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}
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||||
}
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#endif
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||||
/**
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||||
* Checks if a character is a directory separator (either a forward slash or backslash).
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||||
*
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||||
* @param character Character
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||||
*
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||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsDirSeparator(char character);
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||||
|
||||
/**
|
||||
* Checks if a character is a directory separator (either a forward slash or backslash).
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||||
*
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||||
* @param character Character
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||||
*
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||||
* @returns True if the character is a directory separator, false otherwise.
|
||||
*/
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||||
[[nodiscard]] bool IsDirSeparator(char8_t character);
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|
||||
/**
|
||||
* Removes any trailing directory separators if they exist in the given path.
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||||
*
|
||||
* @param path Filesystem path
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||||
*
|
||||
* @returns The filesystem path without any trailing directory separators.
|
||||
*/
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||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
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||||
template <typename Path>
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||||
[[nodiscard]] std::filesystem::path RemoveTrailingSeparators(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
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||||
return RemoveTrailingSeparators(ToU8String(path));
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||||
} else {
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||||
return RemoveTrailingSeparators(std::filesystem::path{path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Sets the directory used for application storage. Used on Android where we do not know internal
|
||||
* storage until informed by the frontend.
|
||||
*
|
||||
* @param app_directory Directory to use for application storage.
|
||||
*/
|
||||
void SetAppDirectory(const std::string& app_directory);
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||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum.
|
||||
*/
|
||||
[[nodiscard]] const std::filesystem::path& GetYuzuPath(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Gets the filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
*
|
||||
* @returns The filesystem path associated with the YuzuPath enum as a UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string GetYuzuPathString(YuzuPath yuzu_path);
|
||||
|
||||
/**
|
||||
* Sets a new filesystem path associated with the YuzuPath enum.
|
||||
* If the filesystem object at new_path is not a directory, this function will not do anything.
|
||||
*
|
||||
* @param yuzu_path YuzuPath enum
|
||||
* @param new_path New filesystem path
|
||||
*/
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const std::filesystem::path& new_path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
void SetYuzuPath(YuzuPath yuzu_path, const Path& new_path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
SetYuzuPath(yuzu_path, ToU8String(new_path));
|
||||
} else {
|
||||
SetYuzuPath(yuzu_path, std::filesystem::path{new_path});
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
/**
|
||||
* Gets the path of the directory containing the executable of the current process.
|
||||
*
|
||||
* @returns The path of the directory containing the executable of the current process.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetExeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the path of the current user's %APPDATA% directory (%USERPROFILE%/AppData/Roaming).
|
||||
*
|
||||
* @returns The path of the current user's %APPDATA% directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetAppDataRoamingDirectory();
|
||||
|
||||
#else
|
||||
|
||||
/**
|
||||
* Gets the path of the directory specified by the #HOME environment variable.
|
||||
* If $HOME is not defined, it will attempt to query the user database in passwd instead.
|
||||
*
|
||||
* @returns The path of the current user's home directory.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetHomeDirectory();
|
||||
|
||||
/**
|
||||
* Gets the relevant paths for yuzu to store its data based on the given XDG environment variable.
|
||||
* See https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
|
||||
* Defaults to $HOME/.local/share for main application data,
|
||||
* $HOME/.cache for cached data, and $HOME/.config for configuration files.
|
||||
*
|
||||
* @param env_name XDG environment variable name
|
||||
*
|
||||
* @returns The path where yuzu should store its data.
|
||||
*/
|
||||
[[nodiscard]] std::filesystem::path GetDataDirectory(const std::string& env_name);
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
[[nodiscard]] std::filesystem::path GetBundleDirectory();
|
||||
|
||||
#endif
|
||||
|
||||
// vvvvvvvvvv Deprecated vvvvvvvvvv //
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
enum class DirectorySeparator {
|
||||
ForwardSlash,
|
||||
BackwardSlash,
|
||||
PlatformDefault,
|
||||
};
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string_view> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
[[nodiscard]] std::vector<std::string> SplitPathComponentsCopy(std::string_view filename);
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\'
|
||||
// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows
|
||||
[[nodiscard]] std::string SanitizePath(
|
||||
std::string_view path,
|
||||
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
[[nodiscard]] std::string GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
[[nodiscard]] std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
} // namespace Common::FS
|
||||
22
3rd_Party/common/logging/formatter.h
vendored
Normal file
22
3rd_Party/common/logging/formatter.h
vendored
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
// adapted from https://github.com/fmtlib/fmt/issues/2704
|
||||
// a generic formatter for enum classes
|
||||
#if FMT_VERSION >= 80100
|
||||
template <typename T>
|
||||
struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
|
||||
: formatter<std::underlying_type_t<T>> {
|
||||
template <typename FormatContext>
|
||||
auto format(const T& value, FormatContext& ctx) -> decltype(ctx.out()) {
|
||||
return fmt::formatter<std::underlying_type_t<T>>::format(
|
||||
static_cast<std::underlying_type_t<T>>(value), ctx);
|
||||
}
|
||||
};
|
||||
#endif
|
||||
67
3rd_Party/common/logging/log.h
vendored
Normal file
67
3rd_Party/common/logging/log.h
vendored
Normal file
|
|
@ -0,0 +1,67 @@
|
|||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "import/common/logging/formatter.h"
|
||||
#include "import/common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
const auto rfind = [source](const std::string_view match) {
|
||||
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
|
||||
};
|
||||
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
135
3rd_Party/common/logging/types.h
vendored
Normal file
135
3rd_Party/common/logging/types.h
vendored
Normal file
|
|
@ -0,0 +1,135 @@
|
|||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "import/common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* filter.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_JIT, ///< The JIT service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_MNPP, ///< The MNPP service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGC, ///< The NGC (No Good Content) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_Nvnflinger, ///< The Nvnflinger service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PTM, ///< The PTM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
665
3rd_Party/common/swap.h
vendored
Normal file
665
3rd_Party/common/swap.h
vendored
Normal file
|
|
@ -0,0 +1,665 @@
|
|||
// SPDX-FileCopyrightText: 2012 PPSSPP Project
|
||||
// SPDX-FileCopyrightText: 2012 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
// Official git repository and contact information can be found at
|
||||
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#include <cstdlib>
|
||||
#endif
|
||||
#include <bit>
|
||||
#include <cstring>
|
||||
#include <type_traits>
|
||||
#include "import/common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return _byteswap_ushort(data);
|
||||
}
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return _byteswap_ulong(data);
|
||||
}
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return _byteswap_uint64(data);
|
||||
}
|
||||
#elif defined(__clang__) || defined(__GNUC__)
|
||||
#if defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
// redefine swap16, swap32, swap64 as inline functions
|
||||
#undef swap16
|
||||
#undef swap32
|
||||
#undef swap64
|
||||
#endif
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return __builtin_bswap16(data);
|
||||
}
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return __builtin_bswap32(data);
|
||||
}
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return __builtin_bswap64(data);
|
||||
}
|
||||
#else
|
||||
// Generic implementation.
|
||||
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
|
||||
return (data >> 8) | (data << 8);
|
||||
}
|
||||
[[nodiscard]] inline u32 swap32(u32 data) noexcept {
|
||||
return ((data & 0xFF000000U) >> 24) | ((data & 0x00FF0000U) >> 8) |
|
||||
((data & 0x0000FF00U) << 8) | ((data & 0x000000FFU) << 24);
|
||||
}
|
||||
[[nodiscard]] inline u64 swap64(u64 data) noexcept {
|
||||
return ((data & 0xFF00000000000000ULL) >> 56) | ((data & 0x00FF000000000000ULL) >> 40) |
|
||||
((data & 0x0000FF0000000000ULL) >> 24) | ((data & 0x000000FF00000000ULL) >> 8) |
|
||||
((data & 0x00000000FF000000ULL) << 8) | ((data & 0x0000000000FF0000ULL) << 24) |
|
||||
((data & 0x000000000000FF00ULL) << 40) | ((data & 0x00000000000000FFULL) << 56);
|
||||
}
|
||||
#endif
|
||||
|
||||
[[nodiscard]] inline float swapf(float f) noexcept {
|
||||
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
|
||||
|
||||
u32 value;
|
||||
std::memcpy(&value, &f, sizeof(u32));
|
||||
|
||||
value = swap32(value);
|
||||
std::memcpy(&f, &value, sizeof(u32));
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
[[nodiscard]] inline double swapd(double f) noexcept {
|
||||
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
|
||||
|
||||
u64 value;
|
||||
std::memcpy(&value, &f, sizeof(u64));
|
||||
|
||||
value = swap64(value);
|
||||
std::memcpy(&f, &value, sizeof(u64));
|
||||
|
||||
return f;
|
||||
}
|
||||
|
||||
} // Namespace Common
|
||||
|
||||
template <typename T, typename F>
|
||||
struct swap_struct_t {
|
||||
using swapped_t = swap_struct_t;
|
||||
|
||||
protected:
|
||||
T value;
|
||||
|
||||
static T swap(T v) {
|
||||
return F::swap(v);
|
||||
}
|
||||
|
||||
public:
|
||||
T swap() const {
|
||||
return swap(value);
|
||||
}
|
||||
swap_struct_t() = default;
|
||||
swap_struct_t(const T& v) : value(swap(v)) {}
|
||||
|
||||
template <typename S>
|
||||
swapped_t& operator=(const S& source) {
|
||||
value = swap(static_cast<T>(source));
|
||||
return *this;
|
||||
}
|
||||
|
||||
operator s8() const {
|
||||
return static_cast<s8>(swap());
|
||||
}
|
||||
operator u8() const {
|
||||
return static_cast<u8>(swap());
|
||||
}
|
||||
operator s16() const {
|
||||
return static_cast<s16>(swap());
|
||||
}
|
||||
operator u16() const {
|
||||
return static_cast<u16>(swap());
|
||||
}
|
||||
operator s32() const {
|
||||
return static_cast<s32>(swap());
|
||||
}
|
||||
operator u32() const {
|
||||
return static_cast<u32>(swap());
|
||||
}
|
||||
operator s64() const {
|
||||
return static_cast<s64>(swap());
|
||||
}
|
||||
operator u64() const {
|
||||
return static_cast<u64>(swap());
|
||||
}
|
||||
operator float() const {
|
||||
return static_cast<float>(swap());
|
||||
}
|
||||
operator double() const {
|
||||
return static_cast<double>(swap());
|
||||
}
|
||||
|
||||
// +v
|
||||
swapped_t operator+() const {
|
||||
return +swap();
|
||||
}
|
||||
// -v
|
||||
swapped_t operator-() const {
|
||||
return -swap();
|
||||
}
|
||||
|
||||
// v / 5
|
||||
swapped_t operator/(const swapped_t& i) const {
|
||||
return swap() / i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator/(const S& i) const {
|
||||
return swap() / i;
|
||||
}
|
||||
|
||||
// v * 5
|
||||
swapped_t operator*(const swapped_t& i) const {
|
||||
return swap() * i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator*(const S& i) const {
|
||||
return swap() * i;
|
||||
}
|
||||
|
||||
// v + 5
|
||||
swapped_t operator+(const swapped_t& i) const {
|
||||
return swap() + i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator+(const S& i) const {
|
||||
return swap() + static_cast<T>(i);
|
||||
}
|
||||
// v - 5
|
||||
swapped_t operator-(const swapped_t& i) const {
|
||||
return swap() - i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator-(const S& i) const {
|
||||
return swap() - static_cast<T>(i);
|
||||
}
|
||||
|
||||
// v += 5
|
||||
swapped_t& operator+=(const swapped_t& i) {
|
||||
value = swap(swap() + i.swap());
|
||||
return *this;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator+=(const S& i) {
|
||||
value = swap(swap() + static_cast<T>(i));
|
||||
return *this;
|
||||
}
|
||||
// v -= 5
|
||||
swapped_t& operator-=(const swapped_t& i) {
|
||||
value = swap(swap() - i.swap());
|
||||
return *this;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator-=(const S& i) {
|
||||
value = swap(swap() - static_cast<T>(i));
|
||||
return *this;
|
||||
}
|
||||
|
||||
// ++v
|
||||
swapped_t& operator++() {
|
||||
value = swap(swap() + 1);
|
||||
return *this;
|
||||
}
|
||||
// --v
|
||||
swapped_t& operator--() {
|
||||
value = swap(swap() - 1);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// v++
|
||||
swapped_t operator++(int) {
|
||||
swapped_t old = *this;
|
||||
value = swap(swap() + 1);
|
||||
return old;
|
||||
}
|
||||
// v--
|
||||
swapped_t operator--(int) {
|
||||
swapped_t old = *this;
|
||||
value = swap(swap() - 1);
|
||||
return old;
|
||||
}
|
||||
// Comparison
|
||||
// v == i
|
||||
bool operator==(const swapped_t& i) const {
|
||||
return swap() == i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
bool operator==(const S& i) const {
|
||||
return swap() == i;
|
||||
}
|
||||
|
||||
// v != i
|
||||
bool operator!=(const swapped_t& i) const {
|
||||
return swap() != i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
bool operator!=(const S& i) const {
|
||||
return swap() != i;
|
||||
}
|
||||
|
||||
// v > i
|
||||
bool operator>(const swapped_t& i) const {
|
||||
return swap() > i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
bool operator>(const S& i) const {
|
||||
return swap() > i;
|
||||
}
|
||||
|
||||
// v < i
|
||||
bool operator<(const swapped_t& i) const {
|
||||
return swap() < i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
bool operator<(const S& i) const {
|
||||
return swap() < i;
|
||||
}
|
||||
|
||||
// v >= i
|
||||
bool operator>=(const swapped_t& i) const {
|
||||
return swap() >= i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
bool operator>=(const S& i) const {
|
||||
return swap() >= i;
|
||||
}
|
||||
|
||||
// v <= i
|
||||
bool operator<=(const swapped_t& i) const {
|
||||
return swap() <= i.swap();
|
||||
}
|
||||
template <typename S>
|
||||
bool operator<=(const S& i) const {
|
||||
return swap() <= i;
|
||||
}
|
||||
|
||||
// logical
|
||||
swapped_t operator!() const {
|
||||
return !swap();
|
||||
}
|
||||
|
||||
// bitmath
|
||||
swapped_t operator~() const {
|
||||
return ~swap();
|
||||
}
|
||||
|
||||
swapped_t operator&(const swapped_t& b) const {
|
||||
return swap() & b.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator&(const S& b) const {
|
||||
return swap() & b;
|
||||
}
|
||||
swapped_t& operator&=(const swapped_t& b) {
|
||||
value = swap(swap() & b.swap());
|
||||
return *this;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator&=(const S b) {
|
||||
value = swap(swap() & b);
|
||||
return *this;
|
||||
}
|
||||
|
||||
swapped_t operator|(const swapped_t& b) const {
|
||||
return swap() | b.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator|(const S& b) const {
|
||||
return swap() | b;
|
||||
}
|
||||
swapped_t& operator|=(const swapped_t& b) {
|
||||
value = swap(swap() | b.swap());
|
||||
return *this;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator|=(const S& b) {
|
||||
value = swap(swap() | b);
|
||||
return *this;
|
||||
}
|
||||
|
||||
swapped_t operator^(const swapped_t& b) const {
|
||||
return swap() ^ b.swap();
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator^(const S& b) const {
|
||||
return swap() ^ b;
|
||||
}
|
||||
swapped_t& operator^=(const swapped_t& b) {
|
||||
value = swap(swap() ^ b.swap());
|
||||
return *this;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator^=(const S& b) {
|
||||
value = swap(swap() ^ b);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename S>
|
||||
swapped_t operator<<(const S& b) const {
|
||||
return swap() << b;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator<<=(const S& b) const {
|
||||
value = swap(swap() << b);
|
||||
return *this;
|
||||
}
|
||||
|
||||
template <typename S>
|
||||
swapped_t operator>>(const S& b) const {
|
||||
return swap() >> b;
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator>>=(const S& b) const {
|
||||
value = swap(swap() >> b);
|
||||
return *this;
|
||||
}
|
||||
|
||||
// Member
|
||||
/** todo **/
|
||||
|
||||
// Arithmetic
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator+(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator-(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator/(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator*(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator%(const S& p, const swapped_t v);
|
||||
|
||||
// Arithmetic + assignments
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator+=(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator-=(const S& p, const swapped_t v);
|
||||
|
||||
// Bitmath
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend S operator&(const S& p, const swapped_t v);
|
||||
|
||||
// Comparison
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend bool operator<(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend bool operator>(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend bool operator<=(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend bool operator>=(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend bool operator!=(const S& p, const swapped_t v);
|
||||
|
||||
template <typename S, typename T2, typename F2>
|
||||
friend bool operator==(const S& p, const swapped_t v);
|
||||
};
|
||||
|
||||
// Arithmetic
|
||||
template <typename S, typename T, typename F>
|
||||
S operator+(const S& i, const swap_struct_t<T, F> v) {
|
||||
return i + v.swap();
|
||||
}
|
||||
|
||||
template <typename S, typename T, typename F>
|
||||
S operator-(const S& i, const swap_struct_t<T, F> v) {
|
||||
return i - v.swap();
|
||||
}
|
||||
|
||||
template <typename S, typename T, typename F>
|
||||
S operator/(const S& i, const swap_struct_t<T, F> v) {
|
||||
return i / v.swap();
|
||||
}
|
||||
|
||||
template <typename S, typename T, typename F>
|
||||
S operator*(const S& i, const swap_struct_t<T, F> v) {
|
||||
return i * v.swap();
|
||||
}
|
||||
|
||||
template <typename S, typename T, typename F>
|
||||
S operator%(const S& i, const swap_struct_t<T, F> v) {
|
||||
return i % v.swap();
|
||||
}
|
||||
|
||||
// Arithmetic + assignments
|
||||
template <typename S, typename T, typename F>
|
||||
S& operator+=(S& i, const swap_struct_t<T, F> v) {
|
||||
i += v.swap();
|
||||
return i;
|
||||
}
|
||||
|
||||
template <typename S, typename T, typename F>
|
||||
S& operator-=(S& i, const swap_struct_t<T, F> v) {
|
||||
i -= v.swap();
|
||||
return i;
|
||||
}
|
||||
|
||||
// Logical
|
||||
template <typename S, typename T, typename F>
|
||||
S operator&(const S& i, const swap_struct_t<T, F> v) {
|
||||
return i & v.swap();
|
||||
}
|
||||
|
||||
// Comparison
|
||||
template <typename S, typename T, typename F>
|
||||
bool operator<(const S& p, const swap_struct_t<T, F> v) {
|
||||
return p < v.swap();
|
||||
}
|
||||
template <typename S, typename T, typename F>
|
||||
bool operator>(const S& p, const swap_struct_t<T, F> v) {
|
||||
return p > v.swap();
|
||||
}
|
||||
template <typename S, typename T, typename F>
|
||||
bool operator<=(const S& p, const swap_struct_t<T, F> v) {
|
||||
return p <= v.swap();
|
||||
}
|
||||
template <typename S, typename T, typename F>
|
||||
bool operator>=(const S& p, const swap_struct_t<T, F> v) {
|
||||
return p >= v.swap();
|
||||
}
|
||||
template <typename S, typename T, typename F>
|
||||
bool operator!=(const S& p, const swap_struct_t<T, F> v) {
|
||||
return p != v.swap();
|
||||
}
|
||||
template <typename S, typename T, typename F>
|
||||
bool operator==(const S& p, const swap_struct_t<T, F> v) {
|
||||
return p == v.swap();
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
struct swap_64_t {
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(Common::swap64(x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct swap_32_t {
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(Common::swap32(x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct swap_16_t {
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(Common::swap16(x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct swap_float_t {
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(Common::swapf(x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct swap_double_t {
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(Common::swapd(x));
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct swap_enum_t {
|
||||
static_assert(std::is_enum_v<T>);
|
||||
using base = std::underlying_type_t<T>;
|
||||
|
||||
public:
|
||||
swap_enum_t() = default;
|
||||
swap_enum_t(const T& v) : value(swap(v)) {}
|
||||
|
||||
swap_enum_t& operator=(const T& v) {
|
||||
value = swap(v);
|
||||
return *this;
|
||||
}
|
||||
|
||||
operator T() const {
|
||||
return swap(value);
|
||||
}
|
||||
|
||||
explicit operator base() const {
|
||||
return static_cast<base>(swap(value));
|
||||
}
|
||||
|
||||
protected:
|
||||
T value{};
|
||||
// clang-format off
|
||||
using swap_t = std::conditional_t<
|
||||
std::is_same_v<base, u16>, swap_16_t<u16>, std::conditional_t<
|
||||
std::is_same_v<base, s16>, swap_16_t<s16>, std::conditional_t<
|
||||
std::is_same_v<base, u32>, swap_32_t<u32>, std::conditional_t<
|
||||
std::is_same_v<base, s32>, swap_32_t<s32>, std::conditional_t<
|
||||
std::is_same_v<base, u64>, swap_64_t<u64>, std::conditional_t<
|
||||
std::is_same_v<base, s64>, swap_64_t<s64>, void>>>>>>;
|
||||
// clang-format on
|
||||
static T swap(T x) {
|
||||
return static_cast<T>(swap_t::swap(static_cast<base>(x)));
|
||||
}
|
||||
};
|
||||
|
||||
struct SwapTag {}; // Use the different endianness from the system
|
||||
struct KeepTag {}; // Use the same endianness as the system
|
||||
|
||||
template <typename T, typename Tag>
|
||||
struct AddEndian;
|
||||
|
||||
// KeepTag specializations
|
||||
|
||||
template <typename T>
|
||||
struct AddEndian<T, KeepTag> {
|
||||
using type = T;
|
||||
};
|
||||
|
||||
// SwapTag specializations
|
||||
|
||||
template <>
|
||||
struct AddEndian<u8, SwapTag> {
|
||||
using type = u8;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<u16, SwapTag> {
|
||||
using type = swap_struct_t<u16, swap_16_t<u16>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<u32, SwapTag> {
|
||||
using type = swap_struct_t<u32, swap_32_t<u32>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<u64, SwapTag> {
|
||||
using type = swap_struct_t<u64, swap_64_t<u64>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s8, SwapTag> {
|
||||
using type = s8;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s16, SwapTag> {
|
||||
using type = swap_struct_t<s16, swap_16_t<s16>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s32, SwapTag> {
|
||||
using type = swap_struct_t<s32, swap_32_t<s32>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<s64, SwapTag> {
|
||||
using type = swap_struct_t<s64, swap_64_t<s64>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<float, SwapTag> {
|
||||
using type = swap_struct_t<float, swap_float_t<float>>;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct AddEndian<double, SwapTag> {
|
||||
using type = swap_struct_t<double, swap_double_t<double>>;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
struct AddEndian<T, SwapTag> {
|
||||
static_assert(std::is_enum_v<T>);
|
||||
using type = swap_enum_t<T>;
|
||||
};
|
||||
|
||||
// Alias LETag/BETag as KeepTag/SwapTag depending on the system
|
||||
using LETag = std::conditional_t<std::endian::native == std::endian::little, KeepTag, SwapTag>;
|
||||
using BETag = std::conditional_t<std::endian::native == std::endian::big, KeepTag, SwapTag>;
|
||||
|
||||
// Aliases for LE types
|
||||
using u16_le = AddEndian<u16, LETag>::type;
|
||||
using u32_le = AddEndian<u32, LETag>::type;
|
||||
using u64_le = AddEndian<u64, LETag>::type;
|
||||
|
||||
using s16_le = AddEndian<s16, LETag>::type;
|
||||
using s32_le = AddEndian<s32, LETag>::type;
|
||||
using s64_le = AddEndian<s64, LETag>::type;
|
||||
|
||||
template <typename T>
|
||||
using enum_le = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, LETag>::type>;
|
||||
|
||||
using float_le = AddEndian<float, LETag>::type;
|
||||
using double_le = AddEndian<double, LETag>::type;
|
||||
|
||||
// Aliases for BE types
|
||||
using u16_be = AddEndian<u16, BETag>::type;
|
||||
using u32_be = AddEndian<u32, BETag>::type;
|
||||
using u64_be = AddEndian<u64, BETag>::type;
|
||||
|
||||
using s16_be = AddEndian<s16, BETag>::type;
|
||||
using s32_be = AddEndian<s32, BETag>::type;
|
||||
using s64_be = AddEndian<s64, BETag>::type;
|
||||
|
||||
template <typename T>
|
||||
using enum_be = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, BETag>::type>;
|
||||
|
||||
using float_be = AddEndian<float, BETag>::type;
|
||||
using double_be = AddEndian<double, BETag>::type;
|
||||
|
|
@ -0,0 +1 @@
|
|||
// Android port (TODO)
|
||||
Loading…
Add table
Add a link
Reference in a new issue