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Add Yuzu's file system implementation, will make it compilable later
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66
core/fs/fs_filesystem.h
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66
core/fs/fs_filesystem.h
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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namespace FileSys {
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enum class OpenMode : u32 {
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Read = (1 << 0),
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Write = (1 << 1),
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AllowAppend = (1 << 2),
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ReadWrite = (Read | Write),
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All = (ReadWrite | AllowAppend),
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};
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DECLARE_ENUM_FLAG_OPERATORS(OpenMode)
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enum class OpenDirectoryMode : u64 {
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Directory = (1 << 0),
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File = (1 << 1),
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All = (Directory | File),
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NotRequireFileSize = (1ULL << 31),
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};
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DECLARE_ENUM_FLAG_OPERATORS(OpenDirectoryMode)
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enum class DirectoryEntryType : u8 {
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Directory = 0,
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File = 1,
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};
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enum class CreateOption : u8 {
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None = (0 << 0),
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BigFile = (1 << 0),
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};
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struct FileSystemAttribute {
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u8 dir_entry_name_length_max_defined;
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u8 file_entry_name_length_max_defined;
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u8 dir_path_name_length_max_defined;
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u8 file_path_name_length_max_defined;
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INSERT_PADDING_BYTES_NOINIT(0x5);
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u8 utf16_dir_entry_name_length_max_defined;
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u8 utf16_file_entry_name_length_max_defined;
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u8 utf16_dir_path_name_length_max_defined;
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u8 utf16_file_path_name_length_max_defined;
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INSERT_PADDING_BYTES_NOINIT(0x18);
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s32 dir_entry_name_length_max;
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s32 file_entry_name_length_max;
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s32 dir_path_name_length_max;
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s32 file_path_name_length_max;
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INSERT_PADDING_WORDS_NOINIT(0x5);
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s32 utf16_dir_entry_name_length_max;
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s32 utf16_file_entry_name_length_max;
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s32 utf16_dir_path_name_length_max;
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s32 utf16_file_path_name_length_max;
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INSERT_PADDING_WORDS_NOINIT(0x18);
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INSERT_PADDING_WORDS_NOINIT(0x1);
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};
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static_assert(sizeof(FileSystemAttribute) == 0xC0, "FileSystemAttribute has incorrect size");
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} // namespace FileSys
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