- Create modular GUI architecture with base Panel class
- Implement GUIManager to handle window lifecycle and panel management
- Add Window wrapper class for SDL3/OpenGL context management
- Create specialized panels:
- ConsolePanel: Colored log output with timestamps
- CPUPanel: CPU debugging with tabs for registers, memory, and disassembly
- PerformancePanel: Real-time FPS and frame time monitoring
- Apply modern dark theme with purple accents
- Add comprehensive menu bar (File, Emulation, View, Tools, Help)
- Update CMakeLists.txt to include new gui/ directory structure
- Refactor main.cpp to use the new GUI system
- Cutom theme on switch colors