Commit graph

4 commits

Author SHA1 Message Date
Ronald Caesar
556ace64e8 memory: Move arena allocator into pound::memory namespace
The existing memory arena impelmentation is moved into the pound::memory
namespace to align with the pound::aarch64 namespace.

Signed-off-by: Ronald Caesar <github43132@proton.me>
2025-08-16 12:58:51 -04:00
Ronald Caesar
b41e8b9d4f
memory: updated arena_init() docs
arena_init() has been given the parameter `size_t capacity`, however,
docs amd some definitions wasn't changed to reflect this.

The definition MEMORY_CAPACITY was replaced by `size_t capacity` but
it wasn't removed.

Signed-off-by: Ronald Caesar <github43132@proton.me>
2025-08-10 02:10:06 -04:00
Ronald Caesar
ba45834583
feat!: rewrote program in a data oriented style.
This is because the source code is objected oriented which is not cpu cache
friendly, making the program slower than it has to be. Yuzu's entire
codebase is written in a objected oriented way and I wonder how much faster
it could if they had use DoD principles from the very beginning.

That's why I want to instill DoD fundamentals early on so this won't be a
problem going forward.

Signed-off-by: Ronald Caesar <github43132@proton.me>
2025-08-02 04:05:05 -04:00
Ronald Caesar
d3c97317ef filesystem: Add memory arena allocator
I wanted a fast and predictable memory allocator before I start working on the virtual filesystem.
Functions like malloc and realloc will not be used anymore, instead, the allocator will
need to be passed as a function parameter when doing any kind of heap allocation. For example

    char* create_string(Memory::Arena *allocator);
    int* create_int_array(Memory::Arena *allocator, int size);

The definition MEMORY_CAPACITY in arena.h sets the amount of memory the arena can use.
The number can be increased as needed.

Signed-off-by: Ronald Caesar <github43132@proton.me>
2025-07-07 11:37:55 -04:00