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Remove unecessary files and made the tree much more cleaner. Signed-off-by: Ronald Caesar <github43132@proton.me>
121 lines
5.1 KiB
C++
121 lines
5.1 KiB
C++
// Copyright 2025 Xenon Emulator Project. All rights reserved.
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#pragma once
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#include "Logging/Log.h"
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// Sometimes we want to try to continue even after hitting an assert.
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// However touching this file yields a global recompilation as this header is included almost
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// everywhere. So let's just move the handling of the failed assert to a single cpp file.
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void assert_fail_impl();
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void throw_fail_impl();
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[[noreturn]] void unreachable_impl();
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void assert_fail_debug_msg(const std::string& msg);
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void throw_fail_debug_msg(const std::string& msg);
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#ifdef _MSC_VER
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#define POUND_NO_INLINE __declspec(noinline)
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#else
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#define POUND_NO_INLINE __attribute__((noinline))
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#endif
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#define THROW(_a_) \
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( \
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[&]() POUND_NO_INLINE \
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{ \
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if (!(_a_)) [[unlikely]] \
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{ \
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LOG_CRITICAL(Debug, "Assertion Failed!"); \
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throw_fail_impl(); \
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} \
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})
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#define ASSERT(_a_) \
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( \
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[&]() POUND_NO_INLINE \
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{ \
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if (!(_a_)) [[unlikely]] \
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{ \
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LOG_CRITICAL(Debug, "Assertion Failed!"); \
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assert_fail_impl(); \
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} \
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})
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#define THROW_MSG(_a_, ...) \
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( \
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[&]() POUND_NO_INLINE \
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{ \
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if (!(_a_)) [[unlikely]] \
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{ \
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LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
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throw_fail_impl(); \
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} \
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})
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#define ASSERT_MSG(_a_, ...) \
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( \
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[&]() POUND_NO_INLINE \
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{ \
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if (!(_a_)) [[unlikely]] \
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{ \
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LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
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assert_fail_impl(); \
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} \
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})
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#define UNREACHABLE() \
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do \
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{ \
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LOG_CRITICAL(Debug, "Unreachable code!"); \
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unreachable_impl(); \
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} while (0)
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#define UNREACHABLE_MSG(...) \
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do \
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{ \
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LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
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unreachable_impl(); \
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} while (0)
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#ifdef _DEBUG
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#define DEBUG_ASSERT(_a_) ASSERT(_a_)
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#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
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#else // not debug
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#define DEBUG_ASSERT(_a_) \
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do \
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{ \
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} while (0)
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#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
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do \
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{ \
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} while (0)
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#endif
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#define UNIMPLEMENTED() THROW_MSG(false, "Unimplemented code!")
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#define UNIMPLEMENTED_MSG(...) THROW_MSG(false, __VA_ARGS__)
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#define UNIMPLEMENTED_IF(cond) ASSERT_MSG(!(cond), "Unimplemented code!")
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#define UNIMPLEMENTED_IF_MSG(cond, ...) ASSERT_MSG(!(cond), __VA_ARGS__)
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// If the assert is ignored, execute _b_
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#define ASSERT_OR_EXECUTE(_a_, _b_) \
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do \
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{ \
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ASSERT(_a_); \
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if (!(_a_)) [[unlikely]] \
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{ \
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_b_ \
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} \
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} while (0)
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// If the assert is ignored, execute _b_
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#define ASSERT_OR_EXECUTE_MSG(_a_, _b_, ...) \
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do \
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{ \
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ASSERT_MSG(_a_, __VA_ARGS__); \
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if (!(_a_)) [[unlikely]] \
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{ \
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_b_ \
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} \
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} while (0)
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