Introduce the basic data structures required to manage the architectural state of an emulated ARMv8 guest. This is a foundational patch for a forthcoming emulator framework. The core of this change is the `vcpu_state_t` structure, which holds the essential user-visible state of a single virtual CPU (vCPU), including the general-purpose registers, stack pointer, program counter, and PSTATE. The state for all vCPUs is aligned to the CPU L1 cache line. This design choice ensures that there is no false sharing between physical host cores running separate vCPU emulation threads. Signed-off-by: Ronald Caesar <github43132@proton.me> |
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| .github/workflows | ||
| 3rd_Party | ||
| android/app/src/main/cpp/org/pound/poundemu | ||
| core | ||
| gui | ||
| resources | ||
| WIP/fs | ||
| .clang-format | ||
| .gitignore | ||
| .gitmodules | ||
| CMakeLists.txt | ||
| CMakeSettings.json | ||
| Compatibility | ||
| CONTRIBUTING.md | ||
| LICENSE | ||
| README.md | ||
Pound
“i think of getting pounded when i see that [name]” – Satisfied Customer
Note
This project is still being worked on, and we really need help as we only have a few developers.
If you know C++ and think you can help out, hop into the Discord and let us know. :)
Overview
Join the Pound Discord Server!
Pound is an early-stage emulator for the Nintendo Switch 2, targeting Windows, Linux and macOS ( Intel and Apple Silicon).
Initial focus is on implementing the architectural similarities to the original Nintendo Switch. Later stages of development will address differences in hardware between the two console generations.
Disclaimer
The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...). We are not any way affiliated with Nintendo or NVidia.
How to Compile Pound
See the compilation guide for detailed instructions on how to compile Pound.
Codebase
Pound reuses selected components from existing Nintendo Switch 1 emulators, primarily Yuzu.
All third-party code is clearly documented and properly attributed in the relevant parts of the repository.
Contributing
See here before submitting a pull request.
License
- Distributed under the GNU GPL-2.0 license
Credits
- Parts of the emulator are based on code from the Yuzu project.