No description
Find a file
Ethan_boi_dev c37b8feab6
Add files via upload
main svg file, for future use
2025-07-22 20:17:41 -05:00
.github/workflows Change from macos-14 (ARM) to macos-13 (x86-64) 2025-07-22 13:21:05 +01:00
3rd_Party Update Submodules 2025-07-15 11:53:57 +02:00
android/app/src/main/cpp/org/pound/poundemu HOPEFULLY NOW IT WILL WORK I HATE NT I HATE NT I HATE NT 2025-07-08 04:22:29 +01:00
core fix(memory): remove MAP_FAILED from windows builds 2025-07-09 18:17:40 -04:00
gui Revert "feat(gui): Enhance CPU panel with state management and GUI improvements" 2025-07-09 16:56:01 -04:00
resources Add files via upload 2025-07-22 20:17:41 -05:00
WIP/fs Revert 3rd Party, add them to Core instead 2025-06-17 16:14:00 -04:00
.gitignore Improved gitignore files 2025-06-23 16:43:30 +02:00
.gitmodules Update Submodules 2025-07-15 11:53:57 +02:00
CMakeLists.txt feat(gui): Extract and modularize GUI system from main.cpp 2025-07-09 09:07:32 +02:00
CMakeSettings.json CMake, Big Cleanup, CI Build and 3rd_Party 2025-06-17 18:51:46 +02:00
Compatibility Compatibility Table made 2025-06-23 15:58:53 +02:00
LICENSE Use GPL-2.0 2025-06-24 21:06:25 +02:00
README.md Update README.md 2025-07-08 09:19:38 +01:00





Pound

“i think of getting pounded when i see that [name]” Satisfied Customer

Note

This project is still being worked on, and we really need help as we only have a few developers.
If you know C++ and think you can help out, hop into the Discord and let us know. :)

Overview

Join the Pound Discord Server!

Pound is an early-stage emulator for the Nintendo Switch 2, targeting Windows, Linux and macOS (Intel).

Future Supports: Android, macOS ARM

Initial focus is on implementing the architectural similarities to the original Nintendo Switch. Later stages of development will address differences in hardware between the two console generations.

Disclaimer

The goal of this project is to experiment, research, and educate on the topic of emulation of modern devices and operating systems. It is not for enabling illegal activity. All information is obtained via reverse engineering of legally purchased devices and games and information made public on the internet (you'd be surprised what's indexed on Google...). We are not any way affiliated with Nintendo or NVidia.

How to Compile Pound

See the compilation guide for detailed instructions on how to compile Pound.

Codebase

Pound reuses selected components from existing Nintendo Switch 1 emulators, primarily Yuzu.
All third-party code is clearly documented and properly attributed in the relevant parts of the repository.

Contributing

(coming soon)

License

Credits

  • Parts of the emulator are based on code from the Yuzu project.