diff --git a/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs b/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs index d71b06dda..33bab7739 100644 --- a/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs +++ b/src/Ryujinx.Input.SDL3/SDL3JoyCon.cs @@ -24,10 +24,10 @@ namespace Ryujinx.Input.SDL3 private readonly Dictionary _leftButtonsDriverMapping = new() { {GamepadButtonInputId.LeftStick, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_STICK}, - {GamepadButtonInputId.DpadUp, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, - {GamepadButtonInputId.DpadDown, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, - {GamepadButtonInputId.DpadLeft, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, - {GamepadButtonInputId.DpadRight, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.DpadUp, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.DpadDown, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, + {GamepadButtonInputId.DpadLeft, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, + {GamepadButtonInputId.DpadRight, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, {GamepadButtonInputId.Minus, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_START}, {GamepadButtonInputId.LeftShoulder, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_PADDLE1}, {GamepadButtonInputId.LeftTrigger, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_PADDLE2}, @@ -37,10 +37,10 @@ namespace Ryujinx.Input.SDL3 private readonly Dictionary _rightButtonsDriverMapping = new() { {GamepadButtonInputId.RightStick, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_LEFT_STICK}, - {GamepadButtonInputId.A, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, - {GamepadButtonInputId.B, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, - {GamepadButtonInputId.X, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, - {GamepadButtonInputId.Y, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.A, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_SOUTH}, + {GamepadButtonInputId.B, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_WEST}, + {GamepadButtonInputId.X, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_EAST}, + {GamepadButtonInputId.Y, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_NORTH}, {GamepadButtonInputId.Plus, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_START}, {GamepadButtonInputId.RightShoulder, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1}, {GamepadButtonInputId.RightTrigger, SDL_GamepadButton.SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},