UI: More advanced customization for what happens when Ryujinx loses focus

This commit is contained in:
Evan Husted 2025-02-13 01:57:08 -06:00
parent 7591b07fce
commit 17e8ae1d9a
13 changed files with 318 additions and 40 deletions

View file

@ -46,6 +46,7 @@ namespace Ryujinx.Ava.Utilities.Configuration
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
UpdateCheckerType.Value = cff.UpdateCheckerType;
FocusLostActionType.Value = cff.FocusLostActionType;
ShowConfirmExit.Value = cff.ShowConfirmExit;
RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar;
@ -435,7 +436,8 @@ namespace Ryujinx.Ava.Utilities.Configuration
(63, static cff => cff.MatchSystemTime = false),
(64, static cff => cff.LoggingEnableAvalonia = false),
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
(66, static cff => cff.DisableInputWhenOutOfFocus = false)
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
);
}
}