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misc: chore: Use explicit types in GPU, Device, and Host1x projects
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55 changed files with 350 additions and 339 deletions
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@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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if (_dependencies != null)
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{
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foreach (var dependency in _dependencies)
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foreach (PhysicalDependency dependency in _dependencies)
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{
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if (dependency.PhysicalBuffer == buffer && dependency.VirtualOffset >= minimumVirtOffset)
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{
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@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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{
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if (_dependencies != null)
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{
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foreach (var dependency in _dependencies)
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foreach (PhysicalDependency dependency in _dependencies)
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{
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dependency.PhysicalBuffer.RemoveVirtualDependency(this);
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}
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