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https://git.ryujinx.app/ryubing/ryujinx.git
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add a setup wizard opener in the help dropdown in the menu bar, that also respects CanShowSetupWizard
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parent
c4873ca06b
commit
3a0f92fbe5
6 changed files with 43 additions and 9 deletions
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@ -24842,6 +24842,31 @@
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"zh_TW": "你只能加入與 LDN 網路密碼片語 (passphrase) 設定相同的遊戲。"
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}
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},
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{
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"ID": "SetupWizardOpen",
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"Translations": {
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"ar_SA": "",
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"de_DE": "",
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"el_GR": "",
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"en_US": "Setup Wizard",
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"es_ES": "",
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"fr_FR": "",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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"ko_KR": "",
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"no_NO": "",
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"pl_PL": "",
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"pt_BR": "",
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"ru_RU": "",
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"sv_SE": "",
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"th_TH": "",
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"tr_TR": "",
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"uk_UA": "",
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"zh_CN": "",
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"zh_TW": ""
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}
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},
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{
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"ID": "SetupWizardActionBack",
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"Translations": {
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@ -25,7 +25,7 @@ namespace Ryujinx.Ava.UI.SetupWizard
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public override async Task Start()
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{
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NotificationHelper.SetNotificationManager(wizardWindow);
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RyujinxSetupWizardWindow.IsUsingSetupWizard = true;
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RyujinxSetupWizardWindow.IsOpen = true;
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Start:
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await FirstPage();
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@ -40,7 +40,7 @@ namespace Ryujinx.Ava.UI.SetupWizard
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Return:
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NotificationHelper.SetNotificationManager(_mainWindow);
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wizardWindow.Close();
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RyujinxSetupWizardWindow.IsUsingSetupWizard = false;
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RyujinxSetupWizardWindow.IsOpen = false;
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if (_configWasModified)
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ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.GlobalConfigurationPath);
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@ -12,7 +12,7 @@ namespace Ryujinx.Ava.UI.SetupWizard
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{
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public partial class RyujinxSetupWizardWindow : StyleableAppWindow
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{
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public static bool IsUsingSetupWizard { get; set; }
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public static bool IsOpen { get; set; }
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public RyujinxSetupWizardWindow() : base(useCustomTitleBar: true)
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{
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@ -26,6 +26,9 @@ namespace Ryujinx.Ava.UI.SetupWizard
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public static Task ShowAsync(Window owner = null)
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{
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if (!CanShowSetupWizard)
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return Task.CompletedTask;
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Task windowTask = ShowAsync(
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CreateWindow(out BaseSetupWizard wiz),
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owner ?? RyujinxApp.MainWindow
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@ -49,7 +52,7 @@ namespace Ryujinx.Ava.UI.SetupWizard
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public static bool DisableSetupWizard()
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{
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if (!CanShowSetupWizard)
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return false; //cannot disable; file already doesn't exist, so it's disabled.
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return false; //cannot disable; file exists, so it's already disabled.
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string disableFile = Path.Combine(AppDataManager.BaseDirPath, ".DoNotShowSetupWizard");
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@ -69,7 +72,7 @@ namespace Ryujinx.Ava.UI.SetupWizard
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public static bool EnableSetupWizard()
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{
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if (CanShowSetupWizard)
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return false; //cannot enable; file already exists, so it's enabled.
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return false; //cannot enable; file does not exist, so it's already enabled.
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string disableFile = Path.Combine(AppDataManager.BaseDirPath, ".DoNotShowSetupWizard");
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@ -8,6 +8,7 @@
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
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xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
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xmlns:common="clr-namespace:Ryujinx.Common;assembly=Ryujinx.Common"
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xmlns:setupWizard="clr-namespace:Ryujinx.Ava.UI.SetupWizard"
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x:DataType="viewModels:MainWindowViewModel"
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x:Class="Ryujinx.Ava.UI.Views.Main.MainMenuBarView">
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<Design.DataContext>
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@ -244,6 +245,11 @@
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Header="{ext:Locale LdnGameListOpen}"
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Icon="{ext:Icon fa-solid fa-people-group}"
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IsEnabled="{Binding IsRyuLdnEnabled}"/>
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<MenuItem
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Name="SetupWizardMenuItem"
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Header="{ext:Locale SetupWizardOpen}"
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Icon="{ext:Icon fa-solid fa-wand-sparkles}"
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IsEnabled="{x:Static setupWizard:RyujinxSetupWizardWindow.CanShowSetupWizard}"/>
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<Separator />
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<MenuItem VerticalAlignment="Center" Header="{ext:Locale MenuBarHelpFaqAndGuides}" Icon="{ext:Icon fa-solid fa-question}" >
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<MenuItem
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@ -10,6 +10,7 @@ using Ryujinx.Ava.Systems.AppLibrary;
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using Ryujinx.Ava.Systems.Configuration;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.SetupWizard;
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using Ryujinx.Ava.UI.ViewModels;
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using Ryujinx.Ava.UI.Views.Dialog;
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using Ryujinx.Ava.UI.Windows;
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@ -50,6 +51,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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AboutWindowMenuItem.Command = Commands.Create(AboutView.Show);
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CompatibilityListMenuItem.Command = Commands.Create(() => CompatibilityListWindow.Show());
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LdnGameListMenuItem.Command = Commands.Create(() => LdnGamesListWindow.Show());
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SetupWizardMenuItem.Command = Commands.Create(() => RyujinxSetupWizardWindow.ShowAsync());
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UpdateMenuItem.Command = MainWindowViewModel.UpdateCommand;
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@ -144,10 +144,8 @@ namespace Ryujinx.Ava.UI.Windows
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{
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await ShowIntelMacWarningAsync();
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if (Program.IsFirstStart && RyujinxSetupWizardWindow.CanShowSetupWizard)
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{
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if (Program.IsFirstStart)
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await RyujinxSetupWizardWindow.ShowAsync(this);
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}
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});
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if (CommandLineState.FirmwareToInstallPathArg.TryGet(out FilePath fwPath))
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@ -412,7 +410,7 @@ namespace Ryujinx.Ava.UI.Windows
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}
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}
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}
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else if (!RyujinxSetupWizardWindow.IsUsingSetupWizard)
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else if (!RyujinxSetupWizardWindow.IsOpen)
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{
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ShowKeyErrorOnLoad = false;
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