Account for Avalonia window height delta to save correct height on exit

This commit is contained in:
Coxxs 2025-10-27 01:04:34 +08:00 committed by GreemDev
parent e1c829f91d
commit 4637dfdc4a

View file

@ -72,6 +72,10 @@ namespace Ryujinx.Ava.UI.Windows
// Correctly size window when 'TitleBar' is enabled (Nov. 14, 2024)
public readonly double TitleBarHeight;
// Avalonia will make the window higher than we set.
// Store the delta between those 2 values to save the correct window height when exiting.
private double _heightCorrection = 0;
public readonly double StatusBarHeight;
public readonly double MenuBarHeight;
@ -468,6 +472,16 @@ namespace Ryujinx.Ava.UI.Windows
}
}
private void SaveHeightCorrection()
{
// Store the delta between the height we set (ViewModel.WindowHeight) and the actual height returned by Avalonia (Height).
_heightCorrection = Height - ViewModel.WindowHeight;
if (Math.Abs(_heightCorrection) > 50)
{
_heightCorrection = 0;
}
}
private void SaveWindowSizePosition()
{
ConfigurationState.Instance.UI.WindowStartup.WindowMaximized.Value = WindowState == WindowState.Maximized;
@ -477,8 +491,8 @@ namespace Ryujinx.Ava.UI.Windows
{
// Since scaling is being applied to the loaded settings from disk (see SetWindowSizePosition() above), scaling should be removed from width/height before saving out to disk
// as well - otherwise anyone not using a 1.0 scale factor their window will increase in size with every subsequent launch of the program when scaling is applied (Nov. 14, 2024)
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)(Height / Program.WindowScaleFactor);
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)(Width / Program.WindowScaleFactor);
ConfigurationState.Instance.UI.WindowStartup.WindowSizeHeight.Value = (int)Math.Round((Height - _heightCorrection) / Program.WindowScaleFactor);
ConfigurationState.Instance.UI.WindowStartup.WindowSizeWidth.Value = (int)Math.Round(Width / Program.WindowScaleFactor);
ConfigurationState.Instance.UI.WindowStartup.WindowPositionX.Value = Position.X;
ConfigurationState.Instance.UI.WindowStartup.WindowPositionY.Value = Position.Y;
@ -539,6 +553,8 @@ namespace Ryujinx.Ava.UI.Windows
LoadApplications();
}
Dispatcher.UIThread.Post(SaveHeightCorrection, DispatcherPriority.Loaded);
_ = CheckLaunchState();
}