Shader: skip initialization of all clip distances on macOS.

This commit is contained in:
V380-Ori 2025-11-26 15:54:06 +02:00
parent 39f55b2af3
commit af7d4c586c
6 changed files with 22 additions and 3 deletions

View file

@ -202,6 +202,15 @@ namespace Ryujinx.Graphics.Shader
return false;
}
/// <summary>
/// Queries host about the presence of the clip distance initialization bug.
/// </summary>
/// <returns>True if the bug is present on the host device used, false otherwise</returns>
bool QueryHostHasClipDistanceInitBug()
{
return false;
}
/// <summary>
/// Queries host storage buffer alignment required.
/// </summary>