mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-12-26 01:36:59 +00:00
Merge branch ryujinx:master into ui-userprofiles-and-misc
This commit is contained in:
commit
b6eb78598c
4 changed files with 67 additions and 32 deletions
11
Ryujinx.sln
11
Ryujinx.sln
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@ -45,7 +45,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Vic", "src
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Video", "src\Ryujinx.Graphics.Video\Ryujinx.Graphics.Video.csproj", "{FD4A2C14-8E3D-4957-ABBE-3C38897B3E2D}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Audio.Backends.SDL3", "src\Ryujinx.Audio.Backends.SDL3\Ryujinx.Audio.Backends.SDL3.csproj", "{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.SDL3", "src\Ryujinx.Audio.Backends.SDL3\Ryujinx.Audio.Backends.SDL3.csproj", "{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.OpenAL", "src\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj", "{0BE11899-DF2D-4BDE-B9EE-2489E8D35E7D}"
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EndProject
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@ -53,7 +53,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Audio.Backends.Soun
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input", "src\Ryujinx.Input\Ryujinx.Input.csproj", "{C16F112F-38C3-40BC-9F5F-4791112063D6}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{D728444C-3D1F-4A0E-B4C9-5C9375D47EA3}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Input.SDL3", "src\Ryujinx.Input.SDL3\Ryujinx.Input.SDL3.csproj", "{D728444C-3D1F-4A0E-B4C9-5C9375D47EA3}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Nvdec.FFmpeg", "src\Ryujinx.Graphics.Nvdec.FFmpeg\Ryujinx.Graphics.Nvdec.FFmpeg.csproj", "{BEE1C184-C9A4-410B-8DFC-FB74D5C93AEB}"
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EndProject
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@ -77,7 +77,7 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.HLE.Generators", "s
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.BuildValidationTasks", "src\Ryujinx.BuildValidationTasks\Ryujinx.BuildValidationTasks.csproj", "{4A89A234-4F19-497D-A576-DDE8CDFC5B22}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.SDL3.Common", "src\Ryujinx.SDL3.Common\Ryujinx.SDL3.Common.csproj", "{F6F9826A-BC58-4D78-A700-F358A66B2B06}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.SDL3.Common", "src\Ryujinx.SDL3.Common\Ryujinx.SDL3.Common.csproj", "{F6F9826A-BC58-4D78-A700-F358A66B2B06}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{36F870C1-3E5F-485F-B426-F0645AF78751}"
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ProjectSection(SolutionItems) = preProject
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@ -558,11 +558,6 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{F6F9826A-BC58-4D78-A700-F358A66B2B06} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
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{D728444C-3D1F-4A0E-B4C9-5C9375D47EA3} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
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{988E6191-82E1-4E13-9DDB-CB9FA2FDAF29} = {827E0CD3-B72D-47B6-A68D-7590B98EB39B}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {110169B3-3328-4730-8AB0-BA05BEF75C1A}
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EndGlobalSection
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@ -375,7 +375,7 @@
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"el_GR": "",
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"en_US": "Load DLC...",
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"es_ES": "Cargar DLC...",
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"fr_FR": "Charger les DLC...",
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"fr_FR": "Charger des DLC...",
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"he_IL": "",
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"it_IT": "Carica DLC...",
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"ja_JP": "",
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@ -400,7 +400,7 @@
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"el_GR": "",
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"en_US": "Load Title Updates...",
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"es_ES": "Cargar Actualizaciones de Títulos...",
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"fr_FR": "Charger les Mises à Jour du Titre...",
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"fr_FR": "Charger des Mises à Jour de Titres...",
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"he_IL": "",
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"it_IT": "Carica aggiornamenti...",
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"ja_JP": "",
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@ -575,7 +575,7 @@
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"el_GR": "Εκκίνηση Παιχνιδιών σε Πλήρη Οθόνη",
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"en_US": "Start Games in Fullscreen Mode",
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"es_ES": "Iniciar Juegos en Pantalla Completa",
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"fr_FR": "Démarrer les Jeux en Mode Plein Écran",
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"fr_FR": "Démarrer les Jeux en Plein Écran",
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"he_IL": "התחל משחקים במסך מלא",
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"it_IT": "Avvia i giochi a schermo intero",
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"ja_JP": "全画面モードでゲームを開始",
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@ -3250,7 +3250,7 @@
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"el_GR": "Διεπαφή",
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"en_US": "Interface",
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"es_ES": "Interfaz",
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"fr_FR": "",
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"fr_FR": null,
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"he_IL": "ממשק",
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"it_IT": "Interfaccia",
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"ja_JP": "インターフェース",
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@ -6250,7 +6250,7 @@
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"el_GR": "Ενεργοποίηση Αρχείων Καταγραφής Εντοπισμού Σφαλμάτων",
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"en_US": "Enable Debug Logs",
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"es_ES": "Habilitar Registros de Debug",
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"fr_FR": "Activer les Journaux de Débogage",
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"fr_FR": "Activer les Journaux de Debug",
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"he_IL": "אפשר רישום ניפוי באגים",
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"it_IT": "Attiva log di debug",
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"ja_JP": "デバッグログを有効にする",
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@ -14524,8 +14524,8 @@
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"de_DE": "",
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"el_GR": "",
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"en_US": "{0} DRAM Enabled",
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"es_ES": "",
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"fr_FR": "",
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"es_ES": "{0} DRAM Habilitada",
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"fr_FR": "{0} DRAM Activée",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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@ -14549,8 +14549,8 @@
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"de_DE": "",
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"el_GR": "",
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"en_US": "Using above 4GiB DRAM may cause crashes in some applications.",
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"es_ES": "",
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"fr_FR": "",
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"es_ES": "Usar más de 4 GiB de DRAM puede causar fallos en algunas aplicaciones.",
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"fr_FR": "L’utilisation de plus de 4 Gio de DRAM peut provoquer des plantages dans certaines applications.",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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@ -14574,8 +14574,8 @@
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"de_DE": "",
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"el_GR": "",
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"en_US": "Debug: GDB Stub Enabled (Port: {0})",
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"es_ES": "",
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"fr_FR": "",
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"es_ES": "Debug: GDB Stub Habilitado (Puerto: {0})",
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"fr_FR": "Debug : GDB Stub Activé (Port : {0})",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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@ -14599,8 +14599,8 @@
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"de_DE": "",
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"el_GR": "",
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"en_US": "This will affect performance.",
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"es_ES": "",
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"fr_FR": "",
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"es_ES": "Esto afectará el rendimiento.",
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"fr_FR": "Cela affectera les performances.",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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@ -14624,8 +14624,8 @@
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"de_DE": "",
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"el_GR": "",
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"en_US": "Debug: Suspend on Start Enabled",
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"es_ES": "",
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"fr_FR": "",
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"es_ES": "Debug: Suspender al Inicio Habilitado",
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"fr_FR": "Debug : Suspension au Démarrage Activée",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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@ -14649,8 +14649,8 @@
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"de_DE": "",
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"el_GR": "",
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"en_US": "Application has been suspended. Attach a debugger to continue.",
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"es_ES": "",
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"fr_FR": "",
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"es_ES": "La aplicación ha sido suspendida. Adjunte un depurador para continuar.",
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"fr_FR": "L’application a été suspendue. Attachez un débogueur pour continuer.",
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"he_IL": "",
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"it_IT": "",
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"ja_JP": "",
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@ -16975,7 +16975,7 @@
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"el_GR": "Ενεργοποιεί την εκτύπωση μηνυμάτων αρχείου καταγραφής εντοπισμού σφαλμάτων",
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"en_US": "Prints debug log messages in the console.\n\nOnly use this if specifically instructed by a staff member, as it will make logs difficult to read and worsen emulator performance.",
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"es_ES": "Escribe mensajes de debug en la consola\n\nActiva esto solo si un miembro del equipo te lo pide expresamente, pues hará que el registro sea difícil de leer y empeorará el rendimiento del emulador.",
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"fr_FR": "Affiche dans la console les journaux de débogage.\n\nN’utilisez cette option que si un membre du personnel vous l’a expressément demandé, car cela rendra les journaux difficiles à lire et dégradera la performance de l’émulateur.",
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"fr_FR": "Affiche dans la console les journaux de debug.\n\nN’utilisez cette option que si un membre du personnel vous l’a expressément demandé, car cela rendra les journaux difficiles à lire et dégradera la performance de l’émulateur.",
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"he_IL": "מדפיס הודעות יומן ניפוי באגים בשורת הפקודות.",
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"it_IT": "Stampa i messaggi di log per il debug nella console.\n\nUsa questa opzione solo se specificatamente richiesto da un membro del team, dal momento che rende i log difficili da leggere e riduce le prestazioni dell'emulatore.",
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"ja_JP": "デバッグログメッセージをコンソールに出力します.\n\nログが読みづらくなり,エミュレータのパフォーマンスが低下するため,開発者から特別な指示がある場合のみ使用してください.",
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@ -18975,7 +18975,7 @@
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"el_GR": "",
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"en_US": "Choose a Switch compatible FILE to load",
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"es_ES": "Elige un ARCHIVO compatible con Switch para cargar",
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"fr_FR": "Choisissez un FICHIER compatible avec Switch à charger",
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"fr_FR": "Choisissez un FICHIER compatible Switch à charger",
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"he_IL": "",
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"it_IT": "Scegli un FILE compatibile con Switch da caricare",
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"ja_JP": "",
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@ -19025,7 +19025,7 @@
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"el_GR": "",
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"en_US": "Choose one or more FOLDERS to bulk load title updates from",
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"es_ES": "Elige una o más CARPETAS para cargar actualizaciones de título de forma masiva",
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"fr_FR": "Choisissez un ou plusieurs DOSSIERS pour charger en masse des mises à jour du titre",
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"fr_FR": "Choisissez un ou plusieurs DOSSIERS pour charger en masse des mises à jour de titres",
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"he_IL": "",
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"it_IT": "Scegli una o più CARTELLE da cui caricare in blocco gli aggiornamenti del titolo",
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"ja_JP": "",
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@ -11,6 +11,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using RyuLogger = Ryujinx.Common.Logging.Logger;
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@ -28,6 +29,7 @@ namespace Ryujinx.Ava.Systems.Configuration
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RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
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LoadDefault();
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return;
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}
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foreach ((int newVersion, Action<ConfigurationFileFormat> migratorFunction)
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@ -167,14 +169,53 @@ namespace Ryujinx.Ava.Systems.Configuration
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DirtyHacks hacks = new(cff.DirtyHacks ?? []);
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Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
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}
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if (configurationFileUpdated)
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List<string> existingDirs = [];
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bool didPathUpdate = false;
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{ // Game dirs
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foreach (var gameDir in UI.GameDirs.Value)
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{
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if (Directory.Exists(gameDir))
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{
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existingDirs.Add(gameDir);
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}
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else
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{
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RyuLogger.Warning?.Print(LogClass.Configuration, $"Path '{gameDir}' seems to no longer exist. Removing it from game directory configuration.");
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didPathUpdate = true;
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}
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}
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UI.GameDirs.Value = existingDirs.ToList();
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}
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existingDirs.Clear();
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{ // Autoload dirs
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foreach (var autoloadDir in UI.AutoloadDirs.Value)
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{
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if (Directory.Exists(autoloadDir))
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{
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existingDirs.Add(autoloadDir);
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}
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else
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{
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RyuLogger.Warning?.Print(LogClass.Configuration, $"Path '{autoloadDir}' seems to no longer exist. Removing it from auto load directory configuration.");
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didPathUpdate = true;
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}
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}
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UI.AutoloadDirs.Value = existingDirs.ToList();
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}
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if (configurationFileUpdated || didPathUpdate)
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{
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ToFileFormat().SaveConfig(configurationFilePath);
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RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
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if (configurationFileUpdated)
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RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
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}
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}
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@ -481,7 +481,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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if (Program.PreviewerDetached)
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{
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Task.Run(LoadTimeZones);
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}
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}
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