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Memory Changes 3.2 (ryubing/ryujinx!234)
See merge request ryubing/ryujinx!234
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37 changed files with 563 additions and 677 deletions
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@ -14,14 +14,14 @@ namespace Ryujinx.Memory.Range
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/// startIndex is inclusive.
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/// endIndex is exclusive.
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/// </remarks>
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public readonly struct OverlapResult<T> where T : IRange
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public readonly struct OverlapResult<T> where T : class, IRangeListRange<T>
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{
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public readonly int StartIndex = -1;
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public readonly int EndIndex = -1;
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public readonly RangeItem<T> QuickResult;
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public readonly T QuickResult;
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public int Count => EndIndex - StartIndex;
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public OverlapResult(int startIndex, int endIndex, RangeItem<T> quickResult = null)
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public OverlapResult(int startIndex, int endIndex, T quickResult = null)
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{
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this.StartIndex = startIndex;
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this.EndIndex = endIndex;
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@ -33,7 +33,7 @@ namespace Ryujinx.Memory.Range
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/// Sorted list of ranges that supports binary search.
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/// </summary>
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/// <typeparam name="T">Type of the range.</typeparam>
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public class RangeList<T> : RangeListBase<T> where T : IRange
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public class RangeList<T> : RangeListBase<T> where T : class, IRangeListRange<T>
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{
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public readonly ReaderWriterLockSlim Lock = new();
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@ -61,104 +61,6 @@ namespace Ryujinx.Memory.Range
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index = ~index;
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}
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Insert(index, new RangeItem<T>(item));
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}
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/// <summary>
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/// Updates an item's end address on the list. Address must be the same.
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/// </summary>
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/// <param name="item">The item to be updated</param>
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/// <returns>True if the item was located and updated, false otherwise</returns>
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protected override bool Update(T item)
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{
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int index = BinarySearch(item.Address);
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if (index >= 0)
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{
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while (index < Count)
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{
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if (Items[index].Value.Equals(item))
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{
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RangeItem<T> rangeItem = new(item) { Previous = Items[index].Previous, Next = Items[index].Next };
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if (index > 0)
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{
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Items[index - 1].Next = rangeItem;
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}
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if (index < Count - 1)
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{
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Items[index + 1].Previous = rangeItem;
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}
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Items[index] = rangeItem;
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return true;
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}
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if (Items[index].Address > item.Address)
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{
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break;
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}
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index++;
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}
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}
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return false;
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}
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/// <summary>
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/// Updates an item's end address on the list. Address must be the same.
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/// </summary>
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/// <param name="item">The RangeItem to be updated</param>
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/// <returns>True if the item was located and updated, false otherwise</returns>
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protected override bool Update(RangeItem<T> item)
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{
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int index = BinarySearch(item.Address);
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if (index >= 0)
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{
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while (index < Count)
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{
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if (Items[index].Equals(item))
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{
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RangeItem<T> rangeItem = new(item.Value) { Previous = item.Previous, Next = item.Next };
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if (index > 0)
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{
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Items[index - 1].Next = rangeItem;
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}
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if (index < Count - 1)
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{
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Items[index + 1].Previous = rangeItem;
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}
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Items[index] = rangeItem;
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return true;
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}
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if (Items[index].Address > item.Address)
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{
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break;
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}
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index++;
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}
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}
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return false;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void Insert(int index, RangeItem<T> item)
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{
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Debug.Assert(item.Address != item.EndAddress);
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Debug.Assert(item.Address % 32 == 0);
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if (Count + 1 > Items.Length)
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{
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Array.Resize(ref Items, Items.Length + BackingGrowthSize);
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@ -220,7 +122,7 @@ namespace Ryujinx.Memory.Range
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/// <param name="startItem">The first item in the range of items to be removed</param>
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/// <param name="endItem">The last item in the range of items to be removed</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override void RemoveRange(RangeItem<T> startItem, RangeItem<T> endItem)
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public override void RemoveRange(T startItem, T endItem)
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{
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if (startItem is null)
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{
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@ -229,30 +131,29 @@ namespace Ryujinx.Memory.Range
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if (startItem == endItem)
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{
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Remove(startItem.Value);
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Remove(startItem);
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return;
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}
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int startIndex = BinarySearch(startItem.Address);
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int endIndex = BinarySearch(endItem.Address);
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(int index, int endIndex) = BinarySearchEdges(startItem.Address, endItem.EndAddress);
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if (endIndex < Count - 1)
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if (endIndex < Count)
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{
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Items[endIndex + 1].Previous = startIndex > 0 ? Items[startIndex - 1] : null;
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Items[endIndex].Previous = index > 0 ? Items[index - 1] : null;
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}
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if (startIndex > 0)
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if (index > 0)
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{
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Items[startIndex - 1].Next = endIndex < Count - 1 ? Items[endIndex + 1] : null;
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Items[index - 1].Next = endIndex < Count ? Items[endIndex] : null;
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}
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if (endIndex < Count - 1)
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if (endIndex < Count)
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{
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Array.Copy(Items, endIndex + 1, Items, startIndex, Count - endIndex - 1);
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Array.Copy(Items, endIndex, Items, index, Count - endIndex);
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}
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Count -= endIndex - startIndex + 1;
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Count -= endIndex - index;
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}
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/// <summary>
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@ -268,7 +169,7 @@ namespace Ryujinx.Memory.Range
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{
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while (index < Count)
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{
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if (Items[index].Value.Equals(item))
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if (Items[index] == item)
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{
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RemoveAt(index);
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@ -298,7 +199,7 @@ namespace Ryujinx.Memory.Range
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>The overlapping item, or the default value for the type if none found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override RangeItem<T> FindOverlap(ulong address, ulong size)
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public override T FindOverlap(ulong address, ulong size)
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{
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int index = BinarySearchLeftEdge(address, address + size);
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@ -321,7 +222,7 @@ namespace Ryujinx.Memory.Range
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>The overlapping item, or the default value for the type if none found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override RangeItem<T> FindOverlapFast(ulong address, ulong size)
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public override T FindOverlapFast(ulong address, ulong size)
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{
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int index = BinarySearch(address, address + size);
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@ -340,7 +241,7 @@ namespace Ryujinx.Memory.Range
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/// <param name="size">Size in bytes of the range</param>
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/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
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/// <returns>Range information of overlapping items found</returns>
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private OverlapResult<T> FindOverlaps(ulong address, ulong size, ref RangeItem<T>[] output)
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private OverlapResult<T> FindOverlaps(ulong address, ulong size, ref T[] output)
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{
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int outputCount = 0;
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@ -353,7 +254,7 @@ namespace Ryujinx.Memory.Range
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for (int i = startIndex; i < Count; i++)
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{
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ref RangeItem<T> item = ref Items[i];
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T item = Items[i];
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if (item.Address >= endAddress)
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{
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@ -398,7 +299,7 @@ namespace Ryujinx.Memory.Range
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{
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for (int i = 0; i < Count; i++)
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{
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yield return Items[i].Value;
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yield return Items[i];
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}
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}
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}
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