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SDK20 and REV15 support (ryubing/ryujinx!50)
See merge request ryubing/ryujinx!50
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83 changed files with 2343 additions and 1195 deletions
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@ -22,7 +22,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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public float[] Volume0 { get; }
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public float[] Volume1 { get; }
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public Memory<VoiceUpdateState> State { get; }
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public Memory<VoiceState> State { get; }
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public MixRampGroupedCommand(
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uint mixBufferCount,
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@ -30,7 +30,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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uint outputBufferIndex,
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ReadOnlySpan<float> volume0,
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ReadOnlySpan<float> volume1,
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Memory<VoiceUpdateState> state,
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Memory<VoiceState> state,
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int nodeId)
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{
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Enabled = true;
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@ -79,7 +79,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command
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public void Process(CommandList context)
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{
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ref VoiceUpdateState state = ref State.Span[0];
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ref VoiceState state = ref State.Span[0];
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Span<float> lastSamplesSpan = state.LastSamples.AsSpan();
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