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Buffer
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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CounterEvent
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ImageArray
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Change image format view handling to allow view incompatible formats (#7311)
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2024-09-17 15:52:30 -03:00 |
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Program
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Renderer
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GPU: Migrate buffers on GPU project, pre-emptively flush device local mappings (#6794)
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2024-05-19 16:53:37 -03:00 |
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Sampler
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Texture
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Replace passing by IMemoryOwner<byte> with passing by concrete MemoryOwner<byte> (#7171)
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2024-09-18 23:00:54 -03:00 |
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TextureArray
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Vulkan separate descriptor set fixes (#6895)
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2024-06-02 22:40:28 -03:00 |
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Window
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BarrierCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BeginTransformFeedbackCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ClearBufferCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ClearRenderTargetColorCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ClearRenderTargetDepthStencilCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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CommandBufferBarrierCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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CopyBufferCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DispatchComputeCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DrawCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DrawIndexedCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DrawIndexedIndirectCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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DrawIndexedIndirectCountCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DrawIndirectCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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DrawIndirectCountCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DrawTextureCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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EndHostConditionalRenderingCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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EndTransformFeedbackCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IGALCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetAlphaTestCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetBlendStateAdvancedCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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SetBlendStateCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetDepthBiasCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetDepthClampCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetDepthModeCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetDepthTestCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetFaceCullingCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetFrontFaceCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetImageArrayCommand.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
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SetImageArraySeparateCommand.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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SetImageCommand.cs
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Change image format view handling to allow view incompatible formats (#7311)
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2024-09-17 15:52:30 -03:00 |
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SetIndexBufferCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetLineParametersCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetLogicOpStateCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetMultisampleStateCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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SetPatchParametersCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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SetPointParametersCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetPolygonModeCommand.cs
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[Ryujinx.Graphics.GAL] Address dotnet-format issues (#5366)
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2023-06-28 20:20:10 +02:00 |
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SetPrimitiveRestartCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetPrimitiveTopologyCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetProgramCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetRasterizerDiscardCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetRenderTargetColorMasksCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetRenderTargetsCommand.cs
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Memory Changes 3.2 (ryubing/ryujinx!234)
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2025-12-06 17:19:19 -06:00 |
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SetScissorsCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetStencilTestCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetStorageBuffersCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetTextureAndSamplerCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetTextureArrayCommand.cs
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Add support for large sampler arrays on Vulkan (#6489)
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2024-04-07 18:25:55 -03:00 |
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SetTextureArraySeparateCommand.cs
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Allow texture arrays to use separate descriptor sets on Vulkan (#6870)
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2024-05-26 13:30:19 -03:00 |
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SetTransformFeedbackBuffersCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetUniformBuffersCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetUserClipDistanceCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetVertexAttribsCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetVertexBuffersCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SetViewportsCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureBarrierCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureBarrierTiledCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TryHostConditionalRenderingCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TryHostConditionalRenderingFlushCommand.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |