ryujinx/src/Ryujinx.Memory/Range/RangeList.cs
2025-12-06 17:19:19 -06:00

306 lines
9.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Threading;
namespace Ryujinx.Memory.Range
{
/// <summary>
/// Result of an Overlaps Finder function. WARNING: if the result is from the optimized
/// Overlaps Finder, the StartIndex will be -1 even when the result isn't empty
/// </summary>
/// <remarks>
/// startIndex is inclusive.
/// endIndex is exclusive.
/// </remarks>
public readonly struct OverlapResult<T> where T : class, IRangeListRange<T>
{
public readonly int StartIndex = -1;
public readonly int EndIndex = -1;
public readonly T QuickResult;
public int Count => EndIndex - StartIndex;
public OverlapResult(int startIndex, int endIndex, T quickResult = null)
{
this.StartIndex = startIndex;
this.EndIndex = endIndex;
this.QuickResult = quickResult;
}
}
/// <summary>
/// Sorted list of ranges that supports binary search.
/// </summary>
/// <typeparam name="T">Type of the range.</typeparam>
public class RangeList<T> : RangeListBase<T> where T : class, IRangeListRange<T>
{
public readonly ReaderWriterLockSlim Lock = new();
/// <summary>
/// Creates a new range list.
/// </summary>
public RangeList() { }
/// <summary>
/// Creates a new range list.
/// </summary>
/// <param name="backingInitialSize">The initial size of the backing array</param>
public RangeList(int backingInitialSize) : base(backingInitialSize) { }
/// <summary>
/// Adds a new item to the list.
/// </summary>
/// <param name="item">The item to be added</param>
public override void Add(T item)
{
int index = BinarySearch(item.Address);
if (index < 0)
{
index = ~index;
}
if (Count + 1 > Items.Length)
{
Array.Resize(ref Items, Items.Length + BackingGrowthSize);
}
if (index >= Count)
{
if (index == Count)
{
if (index != 0)
{
item.Previous = Items[index - 1];
Items[index - 1].Next = item;
}
Items[index] = item;
Count++;
}
}
else
{
Array.Copy(Items, index, Items, index + 1, Count - index);
Items[index] = item;
if (index != 0)
{
item.Previous = Items[index - 1];
Items[index - 1].Next = item;
}
item.Next = Items[index + 1];
Items[index + 1].Previous = item;
Count++;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void RemoveAt(int index)
{
if (index < Count - 1)
{
Items[index + 1].Previous = index > 0 ? Items[index - 1] : null;
}
if (index > 0)
{
Items[index - 1].Next = index < Count - 1 ? Items[index + 1] : null;
}
if (index < --Count)
{
Array.Copy(Items, index + 1, Items, index, Count - index);
}
}
/// <summary>
/// Removes a range of items from the item list
/// </summary>
/// <param name="startItem">The first item in the range of items to be removed</param>
/// <param name="endItem">The last item in the range of items to be removed</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override void RemoveRange(T startItem, T endItem)
{
if (startItem is null)
{
return;
}
if (startItem == endItem)
{
Remove(startItem);
return;
}
(int index, int endIndex) = BinarySearchEdges(startItem.Address, endItem.EndAddress);
if (endIndex < Count)
{
Items[endIndex].Previous = index > 0 ? Items[index - 1] : null;
}
if (index > 0)
{
Items[index - 1].Next = endIndex < Count ? Items[endIndex] : null;
}
if (endIndex < Count)
{
Array.Copy(Items, endIndex, Items, index, Count - endIndex);
}
Count -= endIndex - index;
}
/// <summary>
/// Removes an item from the list.
/// </summary>
/// <param name="item">The item to be removed</param>
/// <returns>True if the item was removed, or false if it was not found</returns>
public override bool Remove(T item)
{
int index = BinarySearch(item.Address);
if (index >= 0)
{
while (index < Count)
{
if (Items[index] == item)
{
RemoveAt(index);
return true;
}
if (Items[index].Address > item.Address)
{
break;
}
index++;
}
}
return false;
}
/// <summary>
/// Gets an item on the list overlapping the specified memory range.
/// </summary>
/// <remarks>
/// This has no ordering guarantees of the returned item.
/// It only ensures that the item returned overlaps the specified memory range.
/// </remarks>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <returns>The overlapping item, or the default value for the type if none found</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override T FindOverlap(ulong address, ulong size)
{
int index = BinarySearchLeftEdge(address, address + size);
if (index < 0)
{
return null;
}
return Items[index];
}
/// <summary>
/// Gets an item on the list overlapping the specified memory range.
/// </summary>
/// <remarks>
/// This has no ordering guarantees of the returned item.
/// It only ensures that the item returned overlaps the specified memory range.
/// </remarks>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <returns>The overlapping item, or the default value for the type if none found</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override T FindOverlapFast(ulong address, ulong size)
{
int index = BinarySearch(address, address + size);
if (index < 0)
{
return null;
}
return Items[index];
}
/// <summary>
/// Gets all items on the list overlapping the specified memory range.
/// </summary>
/// <param name="address">Start address of the range</param>
/// <param name="size">Size in bytes of the range</param>
/// <param name="output">Output array where matches will be written. It is automatically resized to fit the results</param>
/// <returns>Range information of overlapping items found</returns>
private OverlapResult<T> FindOverlaps(ulong address, ulong size, ref T[] output)
{
int outputCount = 0;
ulong endAddress = address + size;
int startIndex = BinarySearch(address, endAddress);
if (startIndex < 0)
startIndex = ~startIndex;
int endIndex = -1;
for (int i = startIndex; i < Count; i++)
{
T item = Items[i];
if (item.Address >= endAddress)
{
endIndex = i;
break;
}
if (item.OverlapsWith(address, endAddress))
{
outputCount++;
}
}
if (endIndex == -1 && outputCount > 0)
{
endIndex = Count;
}
if (outputCount > 0 && outputCount == endIndex - startIndex)
{
Array.Resize(ref output, outputCount);
Array.Copy(Items, endIndex - outputCount, output, 0, outputCount);
return new OverlapResult<T>(startIndex, endIndex);
}
else if (outputCount > 0)
{
Array.Resize(ref output, outputCount);
int arrIndex = 0;
for (int i = startIndex; i < endIndex; i++)
{
output[arrIndex++] = Items[i];
}
return new OverlapResult<T>(endIndex - outputCount, endIndex);
}
return new OverlapResult<T>();
}
public override IEnumerator<T> GetEnumerator()
{
for (int i = 0; i < Count; i++)
{
yield return Items[i];
}
}
}
}