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This should implement all ABI changes from REV11 on 14.0.0 As Nintendo changed the channel disposition for "legacy" effects (Delay, Reverb and Reverb 3D) to match the standard channel mapping, I took the liberty to just remap to the old disposition for now. The proper changes will be handled at a later date with a complete rewriting of those 3 effects to be more readable (see https://github.com/Ryujinx/Ryujinx/pull/3205 for the first iteration of it). |
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| .. | ||
| AdpcmLoopContext.cs | ||
| AuxiliaryBufferHeader.cs | ||
| BiquadFilterState.cs | ||
| DelayState.cs | ||
| LimiterState.cs | ||
| Reverb3dState.cs | ||
| ReverbState.cs | ||