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* fix ffmpeg lib path * Check if ffmpeg isn't found * Move code to FFmpegContext * Call it in static constructor * revert static instance * rollback * lazy initialization * Revert "lazy initialization" This reverts commit f675d26a5d15ade72e41a5ba899ba80aed3c396d. |
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| .. | ||
| Decoder.cs | ||
| FFmpegContext.cs | ||
| H264BitStreamWriter.cs | ||
| Ryujinx.Graphics.Nvdec.H264.csproj | ||
| SpsAndPpsReconstruction.cs | ||
| Surface.cs | ||