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Assigner
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misc: chore: Use explicit types in input projects
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2025-01-25 14:09:05 -06:00 |
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HLE
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Memory Changes 3.2 (ryubing/ryujinx!234)
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2025-12-06 17:19:19 -06:00 |
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Motion
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Fix ~3500 analyser issues
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2025-05-30 17:08:34 -05:00 |
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Button.cs
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Ava UI: Input Menu Refactor (#5826)
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2024-04-17 18:52:12 -03:00 |
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ButtonType.cs
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Ava UI: Input Menu Refactor (#5826)
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2024-04-17 18:52:12 -03:00 |
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GamepadButtonInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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GamepadFeaturesFlag.cs
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Fix ~3500 analyser issues
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2025-05-30 17:08:34 -05:00 |
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GamepadStateSnapshot.cs
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Memory Changes part 2 (ryubing/ryujinx!123)
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2025-08-25 17:44:15 -05:00 |
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IGamepad.cs
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Memory Changes part 2 (ryubing/ryujinx!123)
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2025-08-25 17:44:15 -05:00 |
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IGamepadDriver.cs
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Fix ~3500 analyser issues
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2025-05-30 17:08:34 -05:00 |
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IKeyboard.cs
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Memory Changes 3.2 (ryubing/ryujinx!234)
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2025-12-06 17:19:19 -06:00 |
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IMouse.cs
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Memory changes 3 (ryubing/ryujinx!202)
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2025-10-30 20:55:58 -05:00 |
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Key.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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KeyboardStateSnapshot.cs
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Memory changes 3 (ryubing/ryujinx!202)
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2025-10-30 20:55:58 -05:00 |
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MotionInputId.cs
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Fix ~3500 analyser issues
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2025-05-30 17:08:34 -05:00 |
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MouseButton.cs
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[Ryujinx.Input] Address dotnet-format issues (#5384)
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2023-06-28 18:23:00 +02:00 |
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MouseStateSnapshot.cs
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Memory changes 3 (ryubing/ryujinx!202)
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2025-10-30 20:55:58 -05:00 |
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Ryujinx.Input.csproj
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Migrate to .NET 9 (#198)
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2024-12-19 18:52:25 -06:00 |
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StickInputId.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |