mirror of
https://git.ryujinx.app/ryubing/ryujinx.git
synced 2025-12-12 22:36:59 +00:00
397 lines
14 KiB
C#
397 lines
14 KiB
C#
using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Threading;
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namespace Ryujinx.Memory.Range
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{
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/// <summary>
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/// A range list that assumes ranges are non-overlapping, with list items that can be split in two to avoid overlaps.
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/// </summary>
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/// <typeparam name="T">Type of the range.</typeparam>
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public class NonOverlappingRangeList<T> : RangeListBase<T> where T : class, INonOverlappingRange<T>
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{
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public readonly ReaderWriterLockSlim Lock = new();
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/// <summary>
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/// Creates a new non-overlapping range list.
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/// </summary>
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public NonOverlappingRangeList() { }
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/// <summary>
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/// Creates a new non-overlapping range list.
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/// </summary>
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/// <param name="backingInitialSize">The initial size of the backing array</param>
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public NonOverlappingRangeList(int backingInitialSize) : base(backingInitialSize) { }
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/// <summary>
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/// Adds a new item to the list.
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/// </summary>
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/// <param name="item">The item to be added</param>
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public override void Add(T item)
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{
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Debug.Assert(item.Address != item.EndAddress);
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int index = BinarySearch(item.Address);
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if (index < 0)
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{
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index = ~index;
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}
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if (Count + 1 > Items.Length)
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{
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Array.Resize(ref Items, (int)(Items.Length * 1.5));
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}
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if (index >= Count)
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{
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if (index == Count)
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{
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if (index != 0)
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{
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item.Previous = Items[index - 1];
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Items[index - 1].Next = item;
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}
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Items[index] = item;
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Count++;
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}
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}
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else
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{
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Array.Copy(Items, index, Items, index + 1, Count - index);
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Items[index] = item;
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if (index != 0)
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{
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item.Previous = Items[index - 1];
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Items[index - 1].Next = item;
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}
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item.Next = Items[index + 1];
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Items[index + 1].Previous = item;
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Count++;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void RemoveAt(int index)
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{
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if (index < Count - 1)
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{
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Items[index + 1].Previous = index > 0 ? Items[index - 1] : null;
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}
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if (index > 0)
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{
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Items[index - 1].Next = index < Count - 1 ? Items[index + 1] : null;
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}
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if (index < --Count)
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{
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Array.Copy(Items, index + 1, Items, index, Count - index);
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}
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}
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/// <summary>
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/// Removes an item from the list.
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/// </summary>
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/// <param name="item">The item to be removed</param>
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/// <returns>True if the item was removed, or false if it was not found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override bool Remove(T item)
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{
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int index = BinarySearch(item.Address);
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if (index >= 0 && Items[index] == item)
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{
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RemoveAt(index);
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return true;
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}
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return false;
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}
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/// <summary>
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/// Removes a range of items from the item list
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/// </summary>
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/// <param name="startItem">The first item in the range of items to be removed</param>
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/// <param name="endItem">The last item in the range of items to be removed</param>
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public override void RemoveRange(T startItem, T endItem)
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{
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if (startItem is null)
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{
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return;
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}
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if (startItem == endItem)
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{
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Remove(startItem);
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return;
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}
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(int startIndex, int endIndex) = BinarySearchEdges(startItem.Address, endItem.EndAddress);
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if (endIndex < Count)
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{
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Items[endIndex].Previous = startIndex > 0 ? Items[startIndex - 1] : null;
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}
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if (startIndex > 0)
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{
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Items[startIndex - 1].Next = endIndex < Count ? Items[endIndex] : null;
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}
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if (endIndex < Count)
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{
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Array.Copy(Items, endIndex, Items, startIndex, Count - endIndex);
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}
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Count -= endIndex - startIndex;
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}
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/// <summary>
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/// Removes a range of items from the item list
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size of the range</param>
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public void RemoveRange(ulong address, ulong size)
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{
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(int startIndex, int endIndex) = BinarySearchEdges(address, address + size);
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if (startIndex < 0)
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{
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return;
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}
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if (startIndex == endIndex - 1)
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{
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RemoveAt(startIndex);
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return;
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}
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RemoveRangeInternal(startIndex, endIndex);
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}
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/// <summary>
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/// Removes a range of items from the item list
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/// </summary>
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/// <param name="index">Start index of the range</param>
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/// <param name="endIndex">End index of the range (exclusive)</param>
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private void RemoveRangeInternal(int index, int endIndex)
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{
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if (endIndex < Count)
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{
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Items[endIndex].Previous = index > 0 ? Items[index - 1] : null;
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}
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if (index > 0)
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{
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Items[index - 1].Next = endIndex < Count ? Items[endIndex] : null;
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}
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if (endIndex < Count)
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{
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Array.Copy(Items, endIndex, Items, index, Count - endIndex);
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}
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Count -= endIndex - index;
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}
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/// <summary>
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/// Clear all ranges.
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void Clear()
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{
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Lock.EnterWriteLock();
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Count = 0;
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Lock.ExitWriteLock();
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}
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/// <summary>
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/// Finds a list of regions that cover the desired (address, size) range.
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/// If this range starts or ends in the middle of an existing region, it is split and only the relevant part is added.
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/// If there is no matching region, or there is a gap, then new regions are created with the factory.
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/// Regions are added to the list in address ascending order.
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/// </summary>
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/// <param name="list">List to add found regions to</param>
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/// <param name="address">Start address of the search region</param>
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/// <param name="size">Size of the search region</param>
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/// <param name="factory">Factory for creating new ranges</param>
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public void GetOrAddRegions(out List<T> list, ulong address, ulong size, Func<ulong, ulong, T> factory)
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{
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// (regarding the specific case this generalized function is used for)
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// A new region may be split into multiple parts if multiple virtual regions have mapped to it.
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// For instance, while a virtual mapping could cover 0-2 in physical space, the space 0-1 may have already been reserved...
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// So we need to return both the split 0-1 and 1-2 ranges.
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Lock.EnterWriteLock();
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(T first, T last) = FindOverlapsAsNodes(address, size);
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list = [];
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if (first is null)
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{
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// The region is fully unmapped. Create and add it to the range list.
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T region = factory(address, size);
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list.Add(region);
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Add(region);
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}
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else
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{
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ulong lastAddress = address;
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ulong endAddress = address + size;
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T current = first;
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while (last is not null && current is not null && current.Address < endAddress)
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{
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if (first == last && current.Address == address && current.Size == size)
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{
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// Exact match, no splitting required.
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list.Add(current);
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Lock.ExitWriteLock();
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return;
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}
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if (lastAddress < current.Address)
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{
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// There is a gap between this region and the last. We need to fill it.
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T fillRegion = factory(lastAddress, current.Address - lastAddress);
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list.Add(fillRegion);
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Add(fillRegion);
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}
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if (current.Address < address)
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{
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// Split the region around our base address and take the high half.
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current = Split(current, address);
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}
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if (current.EndAddress > address + size)
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{
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// Split the region around our end address and take the low half.
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Split(current, address + size);
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}
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list.Add(current);
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lastAddress = current.EndAddress;
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current = current.Next;
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}
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if (lastAddress < endAddress)
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{
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// There is a gap between this region and the end. We need to fill it.
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T fillRegion = factory(lastAddress, endAddress - lastAddress);
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list.Add(fillRegion);
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Add(fillRegion);
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}
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}
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Lock.ExitWriteLock();
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}
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/// <summary>
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/// Splits a region around a target point and updates the region list.
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/// The original region's size is modified, but its address stays the same.
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/// A new region starting from the split address is added to the region list and returned.
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/// </summary>
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/// <param name="region">The region to split</param>
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/// <param name="splitAddress">The address to split with</param>
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/// <returns>The new region (high part)</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private T Split(T region, ulong splitAddress)
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{
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T newRegion = (T)region.Split(splitAddress);
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Add(newRegion);
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return newRegion;
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}
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/// <summary>
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/// Gets an item on the list overlapping the specified memory range.
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>The leftmost overlapping item, or null if none is found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override T FindOverlap(ulong address, ulong size)
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{
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int index = BinarySearchLeftEdge(address, address + size);
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return index < 0 ? null : Items[index];
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}
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/// <summary>
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/// Gets an item on the list overlapping the specified memory range.
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>The overlapping item, or null if none is found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override T FindOverlapFast(ulong address, ulong size)
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{
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int index = BinarySearch(address, address + size);
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return index < 0 ? null : Items[index];
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}
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/// <summary>
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/// Gets all items on the list overlapping the specified memory range.
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/// </summary>
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/// <param name="address">Start address of the range</param>
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/// <param name="size">Size in bytes of the range</param>
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/// <returns>The first and last overlapping items, or null if none are found</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public (T, T) FindOverlapsAsNodes(ulong address, ulong size)
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{
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(int index, int endIndex) = BinarySearchEdges(address, address + size);
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return index < 0 ? (null, null) : (Items[index], Items[endIndex - 1]);
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}
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public T[] FindOverlapsAsArray(ulong address, ulong size, out int length)
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{
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(int index, int endIndex) = BinarySearchEdges(address, address + size);
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T[] result;
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if (index < 0)
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{
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result = null;
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length = 0;
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}
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else
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{
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result = ArrayPool<T>.Shared.Rent(endIndex - index);
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length = endIndex - index;
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Items.AsSpan(index, endIndex - index).CopyTo(result);
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}
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return result;
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}
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public ReadOnlySpan<T> FindOverlapsAsSpan(ulong address, ulong size)
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{
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(int index, int endIndex) = BinarySearchEdges(address, address + size);
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ReadOnlySpan<T> result = index < 0 ? [] : Items.AsSpan(index, endIndex - index);
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return result;
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}
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public override IEnumerator<T> GetEnumerator()
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{
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for (int i = 0; i < Count; i++)
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{
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yield return Items[i];
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}
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}
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}
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}
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