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* Use method overloads that support trimming. Mark some types to be trimming friendly * Use generic version of marshalling method |
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| .. | ||
| DeviceState.cs | ||
| IDeviceState.cs | ||
| IDeviceStateWithContext.cs | ||
| RwCallback.cs | ||
| Ryujinx.Graphics.Device.csproj | ||
| SizeCalculator.cs | ||