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Effects
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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MoltenVK
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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Queries
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Vulkan: Enumerate Query Pool properly (#6167)
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2024-01-24 19:33:52 -03:00 |
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Shaders
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Vulkan: Device Local and higher invocation count for buffer conversions (#5623)
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2023-09-02 17:58:15 -03:00 |
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Auto.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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AutoFlushCounter.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BackgroundResources.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BitMap.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BitMapStruct.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BufferAllocationType.cs
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
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BufferHolder.cs
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Vulkan: Use staging buffer for temporary constants (#6168)
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2024-01-25 19:29:53 +01:00 |
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BufferManager.cs
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Vulkan: Use staging buffer for temporary constants (#6168)
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2024-01-25 19:29:53 +01:00 |
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BufferMirrorRangeList.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BufferState.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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BufferUsageBitmap.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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CacheByRange.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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CommandBufferPool.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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CommandBufferScoped.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Constants.cs
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Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
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2023-12-04 20:30:19 +01:00 |
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DescriptorSetCollection.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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DescriptorSetManager.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
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DescriptorSetTemplate.cs
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Vulkan: Use templates for descriptor updates (#6014)
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2024-01-20 11:07:33 -03:00 |
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DescriptorSetTemplateUpdater.cs
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Vulkan: Use templates for descriptor updates (#6014)
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2024-01-20 11:07:33 -03:00 |
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DescriptorSetUpdater.cs
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Vulkan: Use templates for descriptor updates (#6014)
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2024-01-20 11:07:33 -03:00 |
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DisposableBuffer.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableBufferView.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableFramebuffer.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableImage.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableImageView.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableMemory.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposablePipeline.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableRenderPass.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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DisposableSampler.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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EnumConversion.cs
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Implement X8Z24 texture format (#6315)
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2024-02-15 19:06:26 -03:00 |
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FenceHelper.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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FenceHolder.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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FormatCapabilities.cs
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Implement X8Z24 texture format (#6315)
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2024-02-15 19:06:26 -03:00 |
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FormatConverter.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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FormatTable.cs
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Implement X8Z24 texture format (#6315)
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2024-02-15 19:06:26 -03:00 |
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FramebufferParams.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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HardwareCapabilities.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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HashTableSlim.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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HelperShader.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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HostMemoryAllocator.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IdList.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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IndexBufferPattern.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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IndexBufferState.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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MemoryAllocation.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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MemoryAllocator.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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MemoryAllocatorBlockList.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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MultiFenceHolder.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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NativeArray.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PersistentFlushBuffer.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PipelineBase.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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PipelineConverter.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PipelineDynamicState.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PipelineFull.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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PipelineHelperShader.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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PipelineLayoutCache.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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PipelineLayoutCacheEntry.cs
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Reduce the amount of descriptor pool allocations on Vulkan (#5673)
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2023-09-26 02:00:02 +02:00 |
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PipelineLayoutFactory.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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PipelineState.cs
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Allow skipping draws with broken pipeline variants on Vulkan (#5807)
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2024-01-26 13:58:57 -03:00 |
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PipelineUid.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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RenderPassCacheKey.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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RenderPassHolder.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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ResourceBindingSegment.cs
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Delete ResourceAccess (#5626)
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2023-09-05 22:59:21 +02:00 |
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ResourceLayoutBuilder.cs
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Delete ResourceAccess (#5626)
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2023-09-05 22:59:21 +02:00 |
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Ryujinx.Graphics.Vulkan.csproj
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Migrate to .NET 8 (#5887)
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2023-11-15 17:41:31 +01:00 |
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SamplerHolder.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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SemaphoreHolder.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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Shader.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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ShaderCollection.cs
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Allow skipping draws with broken pipeline variants on Vulkan (#5807)
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2024-01-26 13:58:57 -03:00 |
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SpecInfo.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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StagingBuffer.cs
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Vulkan: Use staging buffer for temporary constants (#6168)
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2024-01-25 19:29:53 +01:00 |
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SyncManager.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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TextureBuffer.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureCopy.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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TextureStorage.cs
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Implement X8Z24 texture format (#6315)
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2024-02-15 19:06:26 -03:00 |
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TextureView.cs
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Fix mip offset/size for full 3D texture upload on Vulkan (#6294)
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2024-02-11 00:41:17 +01:00 |
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Vendor.cs
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[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
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2023-07-01 12:31:42 +02:00 |
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VertexBufferState.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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VertexBufferUpdater.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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VulkanConfiguration.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |
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VulkanDebugMessenger.cs
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Fix some Vulkan validation errors (#5452)
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2023-07-14 09:08:52 +02:00 |
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VulkanException.cs
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Allow skipping draws with broken pipeline variants on Vulkan (#5807)
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2024-01-26 13:58:57 -03:00 |
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VulkanInitialization.cs
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Remove Vulkan SubgroupSizeControl enablement code (#6317)
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2024-02-15 16:04:30 -03:00 |
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VulkanInstance.cs
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Move solution and projects to src
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2023-04-27 23:51:14 +02:00 |
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VulkanPhysicalDevice.cs
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Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
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2024-01-26 01:07:20 +01:00 |
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VulkanRenderer.cs
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Use driver name instead of vendor name in the status bar for Vulkan. (#6146)
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2024-01-26 01:07:20 +01:00 |
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Window.cs
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Vulkan: Add Render Pass / Framebuffer Cache (#6182)
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2024-01-31 23:49:50 +01:00 |
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WindowBase.cs
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editorconfig: Set default encoding to UTF-8 (#5793)
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2023-12-04 14:17:13 +01:00 |