android: native: Add support for custom Vulkan driver loading.

This commit is contained in:
bunnei 2023-02-18 23:42:07 -08:00
parent ae099d583c
commit 4c38220a64
14 changed files with 146 additions and 76 deletions

View file

@ -5,11 +5,15 @@
#include <locale>
#include <string>
#include <string_view>
#include <dlfcn.h>
#include <adrenotools/driver.h>
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
@ -70,6 +74,29 @@ public:
m_native_window = m_native_window_;
}
void InitializeGpuDriver(const std::string& hook_lib_dir, const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
void* handle{};
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, ADRENOTOOLS_DRIVER_CUSTOM | ADRENOTOOLS_DRIVER_FILE_REDIRECT, nullptr,
hook_lib_dir.c_str(), custom_driver_dir.c_str(), custom_driver_name.c_str(),
file_redirect_dir.c_str(), nullptr);
}
// Try to load the system driver.
if (!handle) {
handle = adrenotools_open_libvulkan(RTLD_NOW, ADRENOTOOLS_DRIVER_FILE_REDIRECT, nullptr,
hook_lib_dir.c_str(), nullptr, nullptr,
file_redirect_dir.c_str(), nullptr);
}
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
}
bool IsRunning() const {
std::scoped_lock lock(m_mutex);
return m_is_running;
@ -94,7 +121,8 @@ public:
Config{};
// Create the render window.
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window);
m_window = std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window,
m_vulkan_library);
// Initialize system.
m_system.SetShuttingDown(false);
@ -242,6 +270,9 @@ private:
Core::SystemResultStatus m_load_result{Core::SystemResultStatus::ErrorNotInitialized};
bool m_is_running{};
// GPU driver parameters
std::shared_ptr<Common::DynamicLibrary> m_vulkan_library;
// Synchronization
std::condition_variable_any m_cv;
mutable std::mutex m_perf_stats_mutex;
@ -327,6 +358,14 @@ void Java_org_yuzu_yuzu_1emu_NativeLibrary_SetAppDirectory(JNIEnv* env,
Common::FS::SetAppDirectory(GetJString(env, j_directory));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_InitializeGpuDriver(
JNIEnv* env, [[maybe_unused]] jclass clazz, jstring hook_lib_dir, jstring custom_driver_dir,
jstring custom_driver_name, jstring file_redirect_dir) {
EmulationSession::GetInstance().InitializeGpuDriver(
GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_ReloadKeys(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
@ -363,7 +402,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent([[maybe_unus
[[maybe_unused]] jint j_device,
jint j_button, jint action) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device,j_button, action != 0);
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device, j_button,
action != 0);
}
return static_cast<jboolean>(true);
}
@ -373,31 +413,33 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent([[maybe_un
jint j_device, jint stick_id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device,stick_id, x, y);
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device, stick_id, x, y);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint j_device,jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z){
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device,
jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y, jfloat gyro_z, jfloat accel_x,
jfloat accel_y, jfloat accel_z) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(j_device,delta_timestamp, gyro_x, gyro_y,gyro_z,accel_x,accel_y,accel_z);
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
}
return static_cast<jboolean>(true);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id, jfloat x,
jfloat y) {
[[maybe_unused]] jclass clazz, jint id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jint id, jfloat x,
jfloat y) {
[[maybe_unused]] jclass clazz, jint id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
}