Now within the Input Overlay file, there is a version that will determine when the overlay will be reset. This is intended for breaking changes like the ones we had with the additions of percentage based layouts or the addition of foldable/portrait layouts. This also includes versions for each individual layout so we don't have to reset every layout if only one is broken. Additionally, this includes new L3/R3 buttons.
113 lines
6.2 KiB
XML
113 lines
6.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<integer name="game_title_lines">2</integer>
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<!-- Default SWITCH landscape layout -->
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<integer name="SWITCH_BUTTON_A_X">760</integer>
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<integer name="SWITCH_BUTTON_A_Y">790</integer>
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<integer name="SWITCH_BUTTON_B_X">710</integer>
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<integer name="SWITCH_BUTTON_B_Y">900</integer>
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<integer name="SWITCH_BUTTON_X_X">710</integer>
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<integer name="SWITCH_BUTTON_X_Y">680</integer>
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<integer name="SWITCH_BUTTON_Y_X">660</integer>
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<integer name="SWITCH_BUTTON_Y_Y">790</integer>
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<integer name="SWITCH_STICK_L_X">100</integer>
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<integer name="SWITCH_STICK_L_Y">670</integer>
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<integer name="SWITCH_STICK_R_X">900</integer>
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<integer name="SWITCH_STICK_R_Y">670</integer>
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<integer name="SWITCH_TRIGGER_L_X">70</integer>
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<integer name="SWITCH_TRIGGER_L_Y">220</integer>
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<integer name="SWITCH_TRIGGER_R_X">930</integer>
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<integer name="SWITCH_TRIGGER_R_Y">220</integer>
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<integer name="SWITCH_TRIGGER_ZL_X">70</integer>
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<integer name="SWITCH_TRIGGER_ZL_Y">90</integer>
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<integer name="SWITCH_TRIGGER_ZR_X">930</integer>
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<integer name="SWITCH_TRIGGER_ZR_Y">90</integer>
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<integer name="SWITCH_BUTTON_MINUS_X">460</integer>
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<integer name="SWITCH_BUTTON_MINUS_Y">950</integer>
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<integer name="SWITCH_BUTTON_PLUS_X">540</integer>
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<integer name="SWITCH_BUTTON_PLUS_Y">950</integer>
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<integer name="SWITCH_BUTTON_HOME_X">600</integer>
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<integer name="SWITCH_BUTTON_HOME_Y">950</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_X">400</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_Y">950</integer>
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<integer name="SWITCH_BUTTON_DPAD_X">260</integer>
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<integer name="SWITCH_BUTTON_DPAD_Y">790</integer>
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<integer name="SWITCH_BUTTON_STICK_L_X">870</integer>
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<integer name="SWITCH_BUTTON_STICK_L_Y">400</integer>
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<integer name="SWITCH_BUTTON_STICK_R_X">960</integer>
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<integer name="SWITCH_BUTTON_STICK_R_Y">430</integer>
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<!-- Default SWITCH portrait layout -->
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<integer name="SWITCH_BUTTON_A_X_PORTRAIT">840</integer>
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<integer name="SWITCH_BUTTON_A_Y_PORTRAIT">840</integer>
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<integer name="SWITCH_BUTTON_B_X_PORTRAIT">740</integer>
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<integer name="SWITCH_BUTTON_B_Y_PORTRAIT">880</integer>
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<integer name="SWITCH_BUTTON_X_X_PORTRAIT">740</integer>
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<integer name="SWITCH_BUTTON_X_Y_PORTRAIT">800</integer>
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<integer name="SWITCH_BUTTON_Y_X_PORTRAIT">640</integer>
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<integer name="SWITCH_BUTTON_Y_Y_PORTRAIT">840</integer>
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<integer name="SWITCH_STICK_L_X_PORTRAIT">180</integer>
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<integer name="SWITCH_STICK_L_Y_PORTRAIT">660</integer>
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<integer name="SWITCH_STICK_R_X_PORTRAIT">820</integer>
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<integer name="SWITCH_STICK_R_Y_PORTRAIT">660</integer>
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<integer name="SWITCH_TRIGGER_L_X_PORTRAIT">140</integer>
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<integer name="SWITCH_TRIGGER_L_Y_PORTRAIT">260</integer>
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<integer name="SWITCH_TRIGGER_R_X_PORTRAIT">860</integer>
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<integer name="SWITCH_TRIGGER_R_Y_PORTRAIT">260</integer>
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<integer name="SWITCH_TRIGGER_ZL_X_PORTRAIT">140</integer>
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<integer name="SWITCH_TRIGGER_ZL_Y_PORTRAIT">200</integer>
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<integer name="SWITCH_TRIGGER_ZR_X_PORTRAIT">860</integer>
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<integer name="SWITCH_TRIGGER_ZR_Y_PORTRAIT">200</integer>
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<integer name="SWITCH_BUTTON_MINUS_X_PORTRAIT">440</integer>
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<integer name="SWITCH_BUTTON_MINUS_Y_PORTRAIT">950</integer>
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<integer name="SWITCH_BUTTON_PLUS_X_PORTRAIT">560</integer>
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<integer name="SWITCH_BUTTON_PLUS_Y_PORTRAIT">950</integer>
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<integer name="SWITCH_BUTTON_HOME_X_PORTRAIT">680</integer>
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<integer name="SWITCH_BUTTON_HOME_Y_PORTRAIT">950</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_X_PORTRAIT">320</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_Y_PORTRAIT">950</integer>
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<integer name="SWITCH_BUTTON_DPAD_X_PORTRAIT">240</integer>
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<integer name="SWITCH_BUTTON_DPAD_Y_PORTRAIT">840</integer>
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<integer name="SWITCH_BUTTON_STICK_L_X_PORTRAIT">730</integer>
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<integer name="SWITCH_BUTTON_STICK_L_Y_PORTRAIT">510</integer>
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<integer name="SWITCH_BUTTON_STICK_R_X_PORTRAIT">900</integer>
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<integer name="SWITCH_BUTTON_STICK_R_Y_PORTRAIT">540</integer>
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<!-- Default SWITCH foldable layout -->
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<integer name="SWITCH_BUTTON_A_X_FOLDABLE">840</integer>
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<integer name="SWITCH_BUTTON_A_Y_FOLDABLE">390</integer>
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<integer name="SWITCH_BUTTON_B_X_FOLDABLE">740</integer>
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<integer name="SWITCH_BUTTON_B_Y_FOLDABLE">430</integer>
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<integer name="SWITCH_BUTTON_X_X_FOLDABLE">740</integer>
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<integer name="SWITCH_BUTTON_X_Y_FOLDABLE">350</integer>
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<integer name="SWITCH_BUTTON_Y_X_FOLDABLE">640</integer>
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<integer name="SWITCH_BUTTON_Y_Y_FOLDABLE">390</integer>
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<integer name="SWITCH_STICK_L_X_FOLDABLE">180</integer>
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<integer name="SWITCH_STICK_L_Y_FOLDABLE">250</integer>
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<integer name="SWITCH_STICK_R_X_FOLDABLE">820</integer>
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<integer name="SWITCH_STICK_R_Y_FOLDABLE">250</integer>
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<integer name="SWITCH_TRIGGER_L_X_FOLDABLE">140</integer>
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<integer name="SWITCH_TRIGGER_L_Y_FOLDABLE">130</integer>
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<integer name="SWITCH_TRIGGER_R_X_FOLDABLE">860</integer>
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<integer name="SWITCH_TRIGGER_R_Y_FOLDABLE">130</integer>
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<integer name="SWITCH_TRIGGER_ZL_X_FOLDABLE">140</integer>
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<integer name="SWITCH_TRIGGER_ZL_Y_FOLDABLE">70</integer>
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<integer name="SWITCH_TRIGGER_ZR_X_FOLDABLE">860</integer>
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<integer name="SWITCH_TRIGGER_ZR_Y_FOLDABLE">70</integer>
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<integer name="SWITCH_BUTTON_MINUS_X_FOLDABLE">440</integer>
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<integer name="SWITCH_BUTTON_MINUS_Y_FOLDABLE">470</integer>
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<integer name="SWITCH_BUTTON_PLUS_X_FOLDABLE">560</integer>
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<integer name="SWITCH_BUTTON_PLUS_Y_FOLDABLE">470</integer>
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<integer name="SWITCH_BUTTON_HOME_X_FOLDABLE">680</integer>
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<integer name="SWITCH_BUTTON_HOME_Y_FOLDABLE">470</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_X_FOLDABLE">320</integer>
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<integer name="SWITCH_BUTTON_CAPTURE_Y_FOLDABLE">470</integer>
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<integer name="SWITCH_BUTTON_DPAD_X_FOLDABLE">240</integer>
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<integer name="SWITCH_BUTTON_DPAD_Y_FOLDABLE">390</integer>
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<integer name="SWITCH_BUTTON_STICK_L_X_FOLDABLE">550</integer>
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<integer name="SWITCH_BUTTON_STICK_L_Y_FOLDABLE">210</integer>
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<integer name="SWITCH_BUTTON_STICK_R_X_FOLDABLE">550</integer>
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<integer name="SWITCH_BUTTON_STICK_R_Y_FOLDABLE">280</integer>
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</resources>
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