[9417] Correct spelling of horizontal.

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-02-20 00:59:14 +01:00
parent 61556d8ff0
commit 04e6187049
3 changed files with 5 additions and 5 deletions

View file

@ -13349,7 +13349,7 @@ void Unit::SetFFAPvP( bool state )
CallForAllControlledUnits(SetFFAPvPHelper(state),true,true,true); CallForAllControlledUnits(SetFFAPvPHelper(state),true,true,true);
} }
void Unit::KnockBackFrom(Unit* target, float horizintalSpeed, float verticalSpeed) void Unit::KnockBackFrom(Unit* target, float horizontalSpeed, float verticalSpeed)
{ {
float angle = this == target ? GetOrientation() + M_PI_F : target->GetAngle(this); float angle = this == target ? GetOrientation() + M_PI_F : target->GetAngle(this);
float vsin = sin(angle); float vsin = sin(angle);
@ -13363,13 +13363,13 @@ void Unit::KnockBackFrom(Unit* target, float horizintalSpeed, float verticalSpee
data << uint32(0); // Sequence data << uint32(0); // Sequence
data << float(vcos); // x direction data << float(vcos); // x direction
data << float(vsin); // y direction data << float(vsin); // y direction
data << float(horizintalSpeed); // Horizontal speed data << float(horizontalSpeed); // Horizontal speed
data << float(-verticalSpeed); // Z Movement speed (vertical) data << float(-verticalSpeed); // Z Movement speed (vertical)
((Player*)this)->GetSession()->SendPacket(&data); ((Player*)this)->GetSession()->SendPacket(&data);
} }
else else
{ {
float dis = horizintalSpeed; float dis = horizontalSpeed;
float ox, oy, oz; float ox, oy, oz;
GetPosition(ox, oy, oz); GetPosition(ox, oy, oz);

View file

@ -1731,7 +1731,7 @@ class MANGOS_DLL_SPEC Unit : public WorldObject
void SetHover(bool on); void SetHover(bool on);
bool isHover() const { return HasAuraType(SPELL_AURA_HOVER); } bool isHover() const { return HasAuraType(SPELL_AURA_HOVER); }
void KnockBackFrom(Unit* target, float horizintalSpeed, float verticalSpeed); void KnockBackFrom(Unit* target, float horizontalSpeed, float verticalSpeed);
void _RemoveAllAuraMods(); void _RemoveAllAuraMods();
void _ApplyAllAuraMods(); void _ApplyAllAuraMods();

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "9416" #define REVISION_NR "9417"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__