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[8789] Rename several singleton macros to use more consistent names.
* objmgr -> sObjectMgr * spellmgr -> sSpellMgr * WaypointMgr -> sWaypointMgr * poolhandler -> sPoolMgr * objaccessor -> sObjectAccessor * mapmgr -> sMapMgr * sInstanceSaveManager -> sInstanceSaveMgr * ticketmgr -> sTicketMgr * CreatureEAI_Mgr -> sEventAIMgr * auctionmgr -> sAuctionMgr * achievementmgr -> sAchievementMgr
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84 changed files with 1113 additions and 1113 deletions
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@ -828,7 +828,7 @@ void AreaAura::Update(uint32 diff)
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if(!apply)
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continue;
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if(SpellEntry const *actualSpellInfo = spellmgr.SelectAuraRankForPlayerLevel(GetSpellProto(), (*tIter)->getLevel()))
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if(SpellEntry const *actualSpellInfo = sSpellMgr.SelectAuraRankForPlayerLevel(GetSpellProto(), (*tIter)->getLevel()))
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{
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int32 actualBasePoints = m_currentBasePoints;
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// recalculate basepoints for lower rank (all AreaAura spell not use custom basepoints?)
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@ -2682,7 +2682,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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}
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// pet auras
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if(PetAura const* petSpell = spellmgr.GetPetAura(GetId(), m_effIndex))
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if(PetAura const* petSpell = sSpellMgr.GetPetAura(GetId(), m_effIndex))
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{
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if(apply)
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m_target->AddPetAura(petSpell);
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@ -2693,7 +2693,7 @@ void Aura::HandleAuraDummy(bool apply, bool Real)
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if(GetEffIndex()==0 && m_target->GetTypeId()==TYPEID_PLAYER)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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SpellAreaForAreaMapBounds saBounds = sSpellMgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone, area;
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@ -2734,8 +2734,8 @@ void Aura::HandleAuraMounted(bool apply, bool Real)
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if (m_target->GetTypeId()==TYPEID_PLAYER)
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team = ((Player*)m_target)->GetTeam();
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uint32 display_id = objmgr.ChooseDisplayId(team,ci);
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CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
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uint32 display_id = sObjectMgr.ChooseDisplayId(team,ci);
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CreatureModelInfo const *minfo = sObjectMgr.GetCreatureModelRandomGender(display_id);
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if (minfo)
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display_id = minfo->modelid;
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@ -3206,8 +3206,8 @@ void Aura::HandleAuraTransform(bool apply, bool Real)
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if (m_target->GetTypeId() == TYPEID_PLAYER)
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team = ((Player*)m_target)->GetTeam();
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uint32 display_id = objmgr.ChooseDisplayId(team, ci);
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CreatureModelInfo const *minfo = objmgr.GetCreatureModelRandomGender(display_id);
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uint32 display_id = sObjectMgr.ChooseDisplayId(team, ci);
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CreatureModelInfo const *minfo = sObjectMgr.GetCreatureModelRandomGender(display_id);
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if (minfo)
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display_id = minfo->modelid;
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@ -3522,7 +3522,7 @@ void Aura::HandleModCharm(bool apply, bool Real)
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}
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//just to enable stat window
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charmInfo->SetPetNumber(objmgr.GeneratePetNumber(), true);
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charmInfo->SetPetNumber(sObjectMgr.GeneratePetNumber(), true);
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//if charmed two demons the same session, the 2nd gets the 1st one's name
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m_target->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL));
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}
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@ -3669,7 +3669,7 @@ void Aura::HandleAuraModStun(bool apply, bool Real)
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if(GetId() == 39837)
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{
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GameObject* pObj = new GameObject;
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if(pObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 185584, m_target->GetMap(), m_target->GetPhaseMask(),
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if(pObj->Create(sObjectMgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 185584, m_target->GetMap(), m_target->GetPhaseMask(),
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m_target->GetPositionX(), m_target->GetPositionY(), m_target->GetPositionZ(), m_target->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 100, GO_STATE_READY))
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{
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pObj->SetRespawnTime(GetAuraDuration()/IN_MILISECONDS);
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@ -6231,7 +6231,7 @@ void Aura::HandleSchoolAbsorb(bool apply, bool Real)
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case 0:
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{
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// energize caster
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int32 manapct1000 = 5 * ((*itr)->GetModifier()->m_amount + spellmgr.GetSpellRank(vSpell->Id));
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int32 manapct1000 = 5 * ((*itr)->GetModifier()->m_amount + sSpellMgr.GetSpellRank(vSpell->Id));
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int32 basepoints0 = caster->GetMaxPower(POWER_MANA) * manapct1000 / 1000;
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caster->CastCustomSpell(caster, 47755, &basepoints0, NULL, NULL, true);
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break;
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@ -7355,7 +7355,7 @@ void Aura::HandlePhase(bool apply, bool Real)
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if(GetEffIndex()==0)
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{
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SpellAreaForAreaMapBounds saBounds = spellmgr.GetSpellAreaForAuraMapBounds(GetId());
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SpellAreaForAreaMapBounds saBounds = sSpellMgr.GetSpellAreaForAuraMapBounds(GetId());
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if(saBounds.first != saBounds.second)
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{
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uint32 zone, area;
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