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[11422] Fix bug in spell dummy for 46485, looking up by wrong field
Signed-off-by: NoFantasy <nofantasy@nf.no>
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parent
73985bca70
commit
0b2f34f93b
2 changed files with 2 additions and 2 deletions
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@ -1605,7 +1605,7 @@ void Spell::EffectDummy(SpellEffectIndex eff_idx)
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{
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{
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m_caster->CastSpell(unitTarget, pSpell, true);
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m_caster->CastSpell(unitTarget, pSpell, true);
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if (const SpellEntry *pSpellCredit = sSpellStore.LookupEntry(pSpell->EffectMiscValue[EFFECT_INDEX_0]))
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if (const SpellEntry *pSpellCredit = sSpellStore.LookupEntry(pSpell->EffectTriggerSpell[EFFECT_INDEX_0]))
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((Player*)m_caster)->KilledMonsterCredit(pSpellCredit->EffectMiscValue[EFFECT_INDEX_0]);
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((Player*)m_caster)->KilledMonsterCredit(pSpellCredit->EffectMiscValue[EFFECT_INDEX_0]);
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((Creature*)unitTarget)->ForcedDespawn();
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((Creature*)unitTarget)->ForcedDespawn();
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "11421"
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#define REVISION_NR "11422"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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