Corrections made (oops)

Corrections made (oops)

It got past VS, but not cmake on Linux, lol

Linux goes, "WTF, forget you!"
This commit is contained in:
Charles A Edwards 2016-02-07 18:51:27 +00:00 committed by Antz
parent e097ab24c5
commit 0f19fec851
2 changed files with 2 additions and 2 deletions

View file

@ -584,7 +584,7 @@ class Creature : public Unit
void _AddCreatureSpellCooldown(uint32 spell_id, time_t end_time); void _AddCreatureSpellCooldown(uint32 spell_id, time_t end_time);
void _AddCreatureCategoryCooldown(uint32 category, time_t apply_time); void _AddCreatureCategoryCooldown(uint32 category, time_t apply_time);
uint32 Creature::GetCreatureSpellCooldownDelay(uint32 spellId) const; uint32 GetCreatureSpellCooldownDelay(uint32 spellId) const;
void AddCreatureSpellCooldown(uint32 spellid); void AddCreatureSpellCooldown(uint32 spellid);
bool HasSpellCooldown(uint32 spell_id) const; bool HasSpellCooldown(uint32 spell_id) const;
bool HasCategoryCooldown(uint32 spell_id) const; bool HasCategoryCooldown(uint32 spell_id) const;

View file

@ -1765,7 +1765,7 @@ class Player : public Unit
ObjectGuid GetGuildGuid() const { return GetGuidValue(OBJECT_FIELD_DATA); } ObjectGuid GetGuildGuid() const { return GetGuidValue(OBJECT_FIELD_DATA); }
std::string GetGuildName() const; std::string GetGuildName() const;
uint32 GetTalentResetCost() const; uint32 GetTalentResetCost() const;
time_t Player::GetTalentResetTime() const; time_t GetTalentResetTime() const;
static uint32 GetGuildIdFromDB(ObjectGuid guid); static uint32 GetGuildIdFromDB(ObjectGuid guid);
static ObjectGuid GetGuildGuidFromDB(ObjectGuid guid); static ObjectGuid GetGuildGuidFromDB(ObjectGuid guid);
void SendGuildDeclined(std::string name, bool autodecline); void SendGuildDeclined(std::string name, bool autodecline);