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Corrections made (oops)
Corrections made (oops) It got past VS, but not cmake on Linux, lol Linux goes, "WTF, forget you!"
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e097ab24c5
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2 changed files with 2 additions and 2 deletions
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@ -584,7 +584,7 @@ class Creature : public Unit
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void _AddCreatureSpellCooldown(uint32 spell_id, time_t end_time);
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void _AddCreatureCategoryCooldown(uint32 category, time_t apply_time);
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uint32 Creature::GetCreatureSpellCooldownDelay(uint32 spellId) const;
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uint32 GetCreatureSpellCooldownDelay(uint32 spellId) const;
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void AddCreatureSpellCooldown(uint32 spellid);
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bool HasSpellCooldown(uint32 spell_id) const;
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bool HasCategoryCooldown(uint32 spell_id) const;
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@ -1765,7 +1765,7 @@ class Player : public Unit
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ObjectGuid GetGuildGuid() const { return GetGuidValue(OBJECT_FIELD_DATA); }
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std::string GetGuildName() const;
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uint32 GetTalentResetCost() const;
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time_t Player::GetTalentResetTime() const;
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time_t GetTalentResetTime() const;
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static uint32 GetGuildIdFromDB(ObjectGuid guid);
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static ObjectGuid GetGuildGuidFromDB(ObjectGuid guid);
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void SendGuildDeclined(std::string name, bool autodecline);
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