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[10656] Rename quest function HasFlag to HasQuestFlag
Signed-off-by: NoFantasy <nofantasy@nf.no>
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parent
a38f97f71c
commit
1210c6d978
7 changed files with 37 additions and 37 deletions
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@ -472,7 +472,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const *pQuest, ObjectGuid npcG
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data << uint32(pQuest->GetSuggestedPlayers());
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data << uint8(0); // IsFinished? value is sent back to server in quest accept packet
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if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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if (pQuest->HasQuestFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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{
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data << uint32(0); // Rewarded chosen items hidden
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data << uint32(0); // Rewarded items hidden
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@ -618,7 +618,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
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data << uint32(pQuest->GetNextQuestInChain()); // client will request this quest from NPC, if not 0
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data << uint32(pQuest->GetRewXPId()); // column index in QuestXP.dbc (row based on quest level)
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if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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if (pQuest->HasQuestFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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data << uint32(0); // Hide money rewarded
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else
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data << uint32(pQuest->GetRewOrReqMoney()); // reward money (below max lvl)
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@ -641,7 +641,7 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
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int iI;
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if (pQuest->HasFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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if (pQuest->HasQuestFlag(QUEST_FLAGS_HIDDEN_REWARDS))
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{
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for (iI = 0; iI < QUEST_REWARDS_COUNT; ++iI)
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data << uint32(0) << uint32(0);
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