[7347] Prevent sql errors at GM-mode corpse save. Apply same chnages and for other pahsemask save part for consistense and safe.

This commit is contained in:
VladimirMangos 2009-02-27 06:47:33 +03:00
parent 01d7801ca0
commit 19c513fc61
4 changed files with 18 additions and 9 deletions

View file

@ -552,8 +552,8 @@ void GameObject::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
<< m_DBTableGuid << ", "
<< GetEntry() << ", "
<< mapid << ", "
<< (uint32)spawnMask << ", "
<< (uint32)GetPhaseMask() << ","
<< uint32(spawnMask) << "," // cast to prevent save as symbol
<< uint16(GetPhaseMask()) << "," // prevent out of range error
<< GetFloatValue(GAMEOBJECT_POS_X) << ", "
<< GetFloatValue(GAMEOBJECT_POS_Y) << ", "
<< GetFloatValue(GAMEOBJECT_POS_Z) << ", "