[8845] fixed some gcc warnings

This commit is contained in:
balrok 2009-11-20 12:44:56 +01:00
parent d45b6884ee
commit 1d362eace4
20 changed files with 51 additions and 52 deletions

View file

@ -302,7 +302,7 @@ bool AchievementCriteriaRequirement::Meets(Player const* source, Unit const* tar
return false; return false;
return ((Player*)target)->GetTeam() == team.team; return ((Player*)target)->GetTeam() == team.team;
case ACHIEVEMENT_CRITERIA_REQUIRE_S_DRUNK: case ACHIEVEMENT_CRITERIA_REQUIRE_S_DRUNK:
return Player::GetDrunkenstateByValue(source->GetDrunkValue()) >= drunk.state; return (uint32)Player::GetDrunkenstateByValue(source->GetDrunkValue()) >= drunk.state;
case ACHIEVEMENT_CRITERIA_REQUIRE_HOLIDAY: case ACHIEVEMENT_CRITERIA_REQUIRE_HOLIDAY:
return IsHolidayActive(HolidayIds(holiday.id)); return IsHolidayActive(HolidayIds(holiday.id));
case ACHIEVEMENT_CRITERIA_REQUIRE_BG_LOSS_TEAM_SCORE: case ACHIEVEMENT_CRITERIA_REQUIRE_BG_LOSS_TEAM_SCORE:

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@ -455,7 +455,8 @@ void Channel::List(Player* player)
// PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters // PLAYER can't see MODERATOR, GAME MASTER, ADMINISTRATOR characters
// MODERATOR, GAME MASTER, ADMINISTRATOR can see all // MODERATOR, GAME MASTER, ADMINISTRATOR can see all
if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER || plr->GetSession()->GetSecurity() <= gmLevelInWhoList) && if (plr && (player->GetSession()->GetSecurity() > SEC_PLAYER ||
(uint32)plr->GetSession()->GetSecurity() <= gmLevelInWhoList) &&
plr->IsVisibleGloballyFor(player)) plr->IsVisibleGloballyFor(player))
{ {
data << uint64(i->first); data << uint64(i->first);

View file

@ -700,7 +700,7 @@ const char *ChatHandler::GetMangosString(int32 entry) const
bool ChatHandler::isAvailable(ChatCommand const& cmd) const bool ChatHandler::isAvailable(ChatCommand const& cmd) const
{ {
// check security level only for simple command (without child commands) // check security level only for simple command (without child commands)
return m_session->GetSecurity() >= cmd.SecurityLevel; return (uint32)m_session->GetSecurity() >= cmd.SecurityLevel;
} }
bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong) bool ChatHandler::HasLowerSecurity(Player* target, uint64 guid, bool strong)
@ -742,7 +742,7 @@ bool ChatHandler::HasLowerSecurityAccount(WorldSession* target, uint32 target_ac
else else
return true; // caller must report error for (target==NULL && target_account==0) return true; // caller must report error for (target==NULL && target_account==0)
if (m_session->GetSecurity() < target_sec || (strong && m_session->GetSecurity() <= target_sec)) if ((uint32)m_session->GetSecurity() < target_sec || (strong && (uint32)m_session->GetSecurity() <= target_sec))
{ {
SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); SendSysMessage(LANG_YOURS_SECURITY_IS_LOW);
SetSentErrorMessage(true); SetSentErrorMessage(true);
@ -1521,7 +1521,7 @@ valid examples:
for(uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i) for(uint8 i=LOCALE_koKR; i<MAX_LOCALE; ++i)
{ {
int8 dbIndex = sObjectMgr.GetIndexForLocale(LocaleConstant(i)); int8 dbIndex = sObjectMgr.GetIndexForLocale(LocaleConstant(i));
if (dbIndex == -1 || il == NULL || dbIndex >= il->Name.size()) if (dbIndex == -1 || il == NULL || (uint)dbIndex >= il->Name.size())
// using strange database/client combinations can lead to this case // using strange database/client combinations can lead to this case
expectedName = linkedItem->Name1; expectedName = linkedItem->Name1;
else else

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@ -838,9 +838,9 @@ void Creature::prepareGossipMenu( Player *pPlayer,uint32 gossipid )
NpcOptionLocale const *no = sObjectMgr.GetNpcOptionLocale(gso->Id); NpcOptionLocale const *no = sObjectMgr.GetNpcOptionLocale(gso->Id);
if (no) if (no)
{ {
if (no->OptionText.size() > loc_idx && !no->OptionText[loc_idx].empty()) if (no->OptionText.size() > (uint)loc_idx && !no->OptionText[loc_idx].empty())
OptionText=no->OptionText[loc_idx]; OptionText=no->OptionText[loc_idx];
if (no->BoxText.size() > loc_idx && !no->BoxText[loc_idx].empty()) if (no->BoxText.size() > (uint)loc_idx && !no->BoxText[loc_idx].empty())
BoxText=no->BoxText[loc_idx]; BoxText=no->BoxText[loc_idx];
} }
} }
@ -2301,7 +2301,7 @@ const char* Creature::GetNameForLocaleIdx(int32 loc_idx) const
CreatureLocale const *cl = sObjectMgr.GetCreatureLocale(GetEntry()); CreatureLocale const *cl = sObjectMgr.GetCreatureLocale(GetEntry());
if (cl) if (cl)
{ {
if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty()) if (cl->Name.size() > (uint)loc_idx && !cl->Name[loc_idx].empty())
return cl->Name[loc_idx].c_str(); return cl->Name[loc_idx].c_str();
} }
} }

View file

@ -46,8 +46,8 @@ namespace FactorySelector
// select by NPC flags _first_ - otherwise EventAI might be choosen for pets/totems // select by NPC flags _first_ - otherwise EventAI might be choosen for pets/totems
// excplicit check for isControlled() and owner type to allow guardian, mini-pets and pets controlled by NPCs to be scripted by EventAI // excplicit check for isControlled() and owner type to allow guardian, mini-pets and pets controlled by NPCs to be scripted by EventAI
Unit *owner=NULL; Unit *owner=NULL;
if (creature->isPet() && ((Pet*)creature)->isControlled() && if ((creature->isPet() && ((Pet*)creature)->isControlled() &&
((owner=creature->GetOwner()) && owner->GetTypeId()==TYPEID_PLAYER) || creature->isCharmed()) ((owner=creature->GetOwner()) && owner->GetTypeId()==TYPEID_PLAYER)) || creature->isCharmed())
ai_factory = ai_registry.GetRegistryItem("PetAI"); ai_factory = ai_registry.GetRegistryItem("PetAI");
else if (creature->isTotem()) else if (creature->isTotem())
ai_factory = ai_registry.GetRegistryItem("TotemAI"); ai_factory = ai_registry.GetRegistryItem("TotemAI");

View file

@ -292,7 +292,7 @@ bool CreatureEventAI::ProcessEvent(CreatureEventAIHolder& pHolder, Unit* pAction
//Note: checked only aura for effect 0, if need check aura for effect 1/2 then //Note: checked only aura for effect 0, if need check aura for effect 1/2 then
// possible way: pack in event.buffed.amount 2 uint16 (ammount+effectIdx) // possible way: pack in event.buffed.amount 2 uint16 (ammount+effectIdx)
Aura* aura = m_creature->GetAura(event.buffed.spellId,0); Aura* aura = m_creature->GetAura(event.buffed.spellId,0);
if(!aura || aura->GetStackAmount() < event.buffed.amount) if (!aura || aura->GetStackAmount() < event.buffed.amount)
return false; return false;
//Repeat Timers //Repeat Timers

View file

@ -199,7 +199,7 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1; int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size()) if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
{ {
sLog.outErrorDb("`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`",event_id); sLog.outErrorDb("`game_event_creature` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
continue; continue;
@ -245,7 +245,7 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1; int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size()) if(internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
{ {
sLog.outErrorDb("`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`",event_id); sLog.outErrorDb("`game_event_gameobject` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
continue; continue;
@ -394,7 +394,7 @@ void GameEventMgr::LoadFromDB()
int32 internal_event_id = mGameEvent.size() + event_id - 1; int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
{ {
sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id); sLog.outErrorDb("`game_event_pool` game event id (%i) is out of range compared to max event id in `game_event`",event_id);
continue; continue;
@ -506,7 +506,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
{ {
int32 internal_event_id = mGameEvent.size() + event_id - 1; int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
{ {
sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size()); sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
return; return;
@ -539,7 +539,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
} }
} }
if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
{ {
sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size()); sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
return; return;
@ -573,7 +573,7 @@ void GameEventMgr::GameEventSpawn(int16 event_id)
} }
} }
if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
{ {
sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size()); sLog.outError("GameEventMgr::GameEventSpawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
return; return;
@ -591,7 +591,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
{ {
int32 internal_event_id = mGameEvent.size() + event_id - 1; int32 internal_event_id = mGameEvent.size() + event_id - 1;
if(internal_event_id < 0 || internal_event_id >= mGameEventCreatureGuids.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventCreatureGuids.size())
{ {
sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size()); sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventCreatureGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventCreatureGuids.size());
return; return;
@ -609,7 +609,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
} }
} }
if(internal_event_id < 0 || internal_event_id >= mGameEventGameobjectGuids.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventGameobjectGuids.size())
{ {
sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size()); sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventGameobjectGuids element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventGameobjectGuids.size());
return; return;
@ -626,7 +626,7 @@ void GameEventMgr::GameEventUnspawn(int16 event_id)
pGameobject->AddObjectToRemoveList(); pGameobject->AddObjectToRemoveList();
} }
} }
if(internal_event_id < 0 || internal_event_id >= mGameEventPoolIds.size()) if (internal_event_id < 0 || (uint)internal_event_id >= mGameEventPoolIds.size())
{ {
sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size()); sLog.outError("GameEventMgr::GameEventUnspawn attempt access to out of range mGameEventPoolIds element %i (size: " SIZEFMTD ")",internal_event_id,mGameEventPoolIds.size());
return; return;
@ -755,7 +755,7 @@ MANGOS_DLL_SPEC bool IsHolidayActive( HolidayIds id )
GameEventMgr::ActiveEvents const& ae = sGameEventMgr.GetActiveEventList(); GameEventMgr::ActiveEvents const& ae = sGameEventMgr.GetActiveEventList();
for(GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr) for(GameEventMgr::ActiveEvents::const_iterator itr = ae.begin(); itr != ae.end(); ++itr)
if(events[*itr].holiday_id==id) if (events[*itr].holiday_id == id)
return true; return true;
return false; return false;

View file

@ -1296,7 +1296,7 @@ const char* GameObject::GetNameForLocaleIdx(int32 loc_idx) const
GameObjectLocale const *cl = sObjectMgr.GetGameObjectLocale(GetEntry()); GameObjectLocale const *cl = sObjectMgr.GetGameObjectLocale(GetEntry());
if (cl) if (cl)
{ {
if (cl->Name.size() > loc_idx && !cl->Name[loc_idx].empty()) if (cl->Name.size() > (uint)loc_idx && !cl->Name[loc_idx].empty())
return cl->Name[loc_idx].c_str(); return cl->Name[loc_idx].c_str();
} }
} }

View file

@ -160,7 +160,7 @@ void PlayerMenu::SendGossipMenu( uint32 TitleTextId, uint64 npcGUID )
QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID); QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID);
if (ql) if (ql)
{ {
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title=ql->Title[loc_idx];
} }
} }
@ -266,9 +266,9 @@ void PlayerMenu::SendTalking( uint32 textID )
{ {
for (int i=0;i<8;++i) for (int i=0;i<8;++i)
{ {
if (nl->Text_0[i].size() > loc_idx && !nl->Text_0[i][loc_idx].empty()) if (nl->Text_0[i].size() > (uint)loc_idx && !nl->Text_0[i][loc_idx].empty())
Text_0[i]=nl->Text_0[i][loc_idx]; Text_0[i]=nl->Text_0[i][loc_idx];
if (nl->Text_1[i].size() > loc_idx && !nl->Text_1[i][loc_idx].empty()) if (nl->Text_1[i].size() > (uint)loc_idx && !nl->Text_1[i][loc_idx].empty())
Text_1[i]=nl->Text_1[i][loc_idx]; Text_1[i]=nl->Text_1[i][loc_idx];
} }
} }
@ -393,7 +393,7 @@ void PlayerMenu::SendQuestGiverQuestList( QEmote eEmote, const std::string& Titl
{ {
if(QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID)) if(QuestLocale const *ql = sObjectMgr.GetQuestLocale(questID))
{ {
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
title=ql->Title[loc_idx]; title=ql->Title[loc_idx];
} }
} }
@ -432,13 +432,13 @@ void PlayerMenu::SendQuestGiverQuestDetails( Quest const *pQuest, uint64 npcGUID
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
if (ql) if (ql)
{ {
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title=ql->Title[loc_idx];
if (ql->Details.size() > loc_idx && !ql->Details[loc_idx].empty()) if (ql->Details.size() > (uint)loc_idx && !ql->Details[loc_idx].empty())
Details=ql->Details[loc_idx]; Details=ql->Details[loc_idx];
if (ql->Objectives.size() > loc_idx && !ql->Objectives[loc_idx].empty()) if (ql->Objectives.size() > (uint)loc_idx && !ql->Objectives[loc_idx].empty())
Objectives=ql->Objectives[loc_idx]; Objectives=ql->Objectives[loc_idx];
if (ql->EndText.size() > loc_idx && !ql->EndText[loc_idx].empty()) if (ql->EndText.size() > (uint)loc_idx && !ql->EndText[loc_idx].empty())
EndText=ql->EndText[loc_idx]; EndText=ql->EndText[loc_idx];
} }
} }
@ -528,17 +528,17 @@ void PlayerMenu::SendQuestQueryResponse( Quest const *pQuest )
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
if (ql) if (ql)
{ {
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title=ql->Title[loc_idx];
if (ql->Details.size() > loc_idx && !ql->Details[loc_idx].empty()) if (ql->Details.size() > (uint)loc_idx && !ql->Details[loc_idx].empty())
Details=ql->Details[loc_idx]; Details=ql->Details[loc_idx];
if (ql->Objectives.size() > loc_idx && !ql->Objectives[loc_idx].empty()) if (ql->Objectives.size() > (uint)loc_idx && !ql->Objectives[loc_idx].empty())
Objectives=ql->Objectives[loc_idx]; Objectives=ql->Objectives[loc_idx];
if (ql->EndText.size() > loc_idx && !ql->EndText[loc_idx].empty()) if (ql->EndText.size() > (uint)loc_idx && !ql->EndText[loc_idx].empty())
EndText=ql->EndText[loc_idx]; EndText=ql->EndText[loc_idx];
for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i) for (int i = 0;i < QUEST_OBJECTIVES_COUNT; ++i)
if (ql->ObjectiveText[i].size() > loc_idx && !ql->ObjectiveText[i][loc_idx].empty()) if (ql->ObjectiveText[i].size() > (uint)loc_idx && !ql->ObjectiveText[i][loc_idx].empty())
ObjectiveText[i] = ql->ObjectiveText[i][loc_idx]; ObjectiveText[i] = ql->ObjectiveText[i][loc_idx];
} }
} }
@ -650,9 +650,9 @@ void PlayerMenu::SendQuestGiverOfferReward( Quest const* pQuest, uint64 npcGUID,
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
if (ql) if (ql)
{ {
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title=ql->Title[loc_idx];
if (ql->OfferRewardText.size() > loc_idx && !ql->OfferRewardText[loc_idx].empty()) if (ql->OfferRewardText.size() > (uint)loc_idx && !ql->OfferRewardText[loc_idx].empty())
OfferRewardText=ql->OfferRewardText[loc_idx]; OfferRewardText=ql->OfferRewardText[loc_idx];
} }
} }
@ -738,9 +738,9 @@ void PlayerMenu::SendQuestGiverRequestItems( Quest const *pQuest, uint64 npcGUID
QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId()); QuestLocale const *ql = sObjectMgr.GetQuestLocale(pQuest->GetQuestId());
if (ql) if (ql)
{ {
if (ql->Title.size() > loc_idx && !ql->Title[loc_idx].empty()) if (ql->Title.size() > (uint)loc_idx && !ql->Title[loc_idx].empty())
Title=ql->Title[loc_idx]; Title=ql->Title[loc_idx];
if (ql->RequestItemsText.size() > loc_idx && !ql->RequestItemsText[loc_idx].empty()) if (ql->RequestItemsText.size() > (uint)loc_idx && !ql->RequestItemsText[loc_idx].empty())
RequestItemsText=ql->RequestItemsText[loc_idx]; RequestItemsText=ql->RequestItemsText[loc_idx];
} }
} }

View file

@ -1544,7 +1544,7 @@ void Group::ResetInstances(uint8 method, bool isRaid, Player* SendMsgTo)
{ {
InstanceSave *p = itr->second.save; InstanceSave *p = itr->second.save;
const MapEntry *entry = sMapStore.LookupEntry(itr->first); const MapEntry *entry = sMapStore.LookupEntry(itr->first);
if(!entry || entry->IsRaid() != isRaid || !p->CanReset() && method != INSTANCE_RESET_GROUP_DISBAND) if (!entry || entry->IsRaid() != isRaid || (!p->CanReset() && method != INSTANCE_RESET_GROUP_DISBAND))
{ {
++itr; ++itr;
continue; continue;

View file

@ -1072,7 +1072,7 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
recv_data >> SplitedAmount; recv_data >> SplitedAmount;
} }
if (BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF || if ((BankTabSlot >= GUILD_BANK_MAX_SLOTS && BankTabSlot != 0xFF) ||
BankTab >= pGuild->GetPurchasedTabs()) BankTab >= pGuild->GetPurchasedTabs())
{ {
recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet recv_data.rpos(recv_data.wpos()); // prevent additional spam at rejected packet

View file

@ -80,7 +80,7 @@ InstanceSave* InstanceSaveManager::AddInstanceSave(uint32 mapId, uint32 instance
const MapEntry* entry = sMapStore.LookupEntry(mapId); const MapEntry* entry = sMapStore.LookupEntry(mapId);
if (!entry) if (!entry)
{ {
sLog.outError("InstanceSaveManager::AddInstanceSave: wrong mapid = %d!", mapId, instanceId); sLog.outError("InstanceSaveManager::AddInstanceSave: wrong mapid = %d, instanceid = %d!", mapId, instanceId);
return NULL; return NULL;
} }

View file

@ -45,7 +45,7 @@ static void AttemptJoin(Player* _player)
continue; continue;
// skip not auto add, not group leader cases // skip not auto add, not group leader cases
if(!plr->GetSession()->LookingForGroup_auto_add || plr->GetGroup() && plr->GetGroup()->GetLeaderGUID()!=plr->GetGUID()) if (!plr->GetSession()->LookingForGroup_auto_add || (plr->GetGroup() && plr->GetGroup()->GetLeaderGUID()!=plr->GetGUID()))
continue; continue;
// skip non auto-join or empty slots, or non compatible slots // skip non auto-join or empty slots, or non compatible slots

View file

@ -350,7 +350,7 @@ void WorldSession::DoLootRelease( uint64 lguid )
else if (go->GetGoType() == GAMEOBJECT_TYPE_FISHINGHOLE) else if (go->GetGoType() == GAMEOBJECT_TYPE_FISHINGHOLE)
{ // The fishing hole used once more { // The fishing hole used once more
go->AddUse(); // if the max usage is reached, will be despawned in next tick go->AddUse(); // if the max usage is reached, will be despawned in next tick
if (go->GetUseCount()>=irand(go->GetGOInfo()->fishinghole.minSuccessOpens,go->GetGOInfo()->fishinghole.maxSuccessOpens)) if (go->GetUseCount() >= irand(go->GetGOInfo()->fishinghole.minSuccessOpens,go->GetGOInfo()->fishinghole.maxSuccessOpens))
{ {
go->SetLootState(GO_JUST_DEACTIVATED); go->SetLootState(GO_JUST_DEACTIVATED);
} }

View file

@ -671,7 +671,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket & recv_data )
Player *pl = _player; Player *pl = _player;
Mail* m = pl->GetMail(mailId); Mail* m = pl->GetMail(mailId);
if(!m || !m->itemTextId && !m->mailTemplateId || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL)) if (!m || (!m->itemTextId && !m->mailTemplateId) || m->state == MAIL_STATE_DELETED || m->deliver_time > time(NULL))
{ {
pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR); pl->SendMailResult(mailId, MAIL_MADE_PERMANENT, MAIL_ERR_INTERNAL_ERROR);
return; return;

View file

@ -200,9 +200,9 @@ void Map::DeleteStateMachine()
Map::Map(uint32 id, time_t expiry, uint32 InstanceId, uint8 SpawnMode, Map* _parent) Map::Map(uint32 id, time_t expiry, uint32 InstanceId, uint8 SpawnMode, Map* _parent)
: i_mapEntry (sMapStore.LookupEntry(id)), i_spawnMode(SpawnMode), : i_mapEntry (sMapStore.LookupEntry(id)), i_spawnMode(SpawnMode),
i_id(id), i_InstanceId(InstanceId), m_unloadTimer(0), i_id(id), i_InstanceId(InstanceId), m_unloadTimer(0),
m_VisibleDistance(DEFAULT_VISIBILITY_DISTANCE),
m_activeNonPlayersIter(m_activeNonPlayers.end()), m_activeNonPlayersIter(m_activeNonPlayers.end()),
i_gridExpiry(expiry), m_parentMap(_parent ? _parent : this), i_gridExpiry(expiry), m_parentMap(_parent ? _parent : this),
m_VisibleDistance(DEFAULT_VISIBILITY_DISTANCE),
m_hiDynObjectGuid(1), m_hiPetGuid(1), m_hiVehicleGuid(1) m_hiDynObjectGuid(1), m_hiPetGuid(1), m_hiVehicleGuid(1)
{ {
for(unsigned int idx=0; idx < MAX_NUMBER_OF_GRIDS; ++idx) for(unsigned int idx=0; idx < MAX_NUMBER_OF_GRIDS; ++idx)

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@ -153,7 +153,7 @@ void WorldSession::HandleWhoOpcode( WorldPacket & recv_data )
continue; continue;
// player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST // player can see MODERATOR, GAME MASTER, ADMINISTRATOR only if CONFIG_GM_IN_WHO_LIST
if ((itr->second->GetSession()->GetSecurity() > gmLevelInWhoList)) if ((uint)itr->second->GetSession()->GetSecurity() > gmLevelInWhoList)
continue; continue;
} }

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@ -1115,8 +1115,8 @@ void Object::BuildUpdateData( UpdateDataMapType& update_players )
} }
WorldObject::WorldObject() WorldObject::WorldObject()
: m_mapId(0), m_InstanceId(0), m_phaseMask(PHASEMASK_NORMAL), : m_currMap(NULL), m_mapId(0), m_InstanceId(0), m_phaseMask(PHASEMASK_NORMAL),
m_positionX(0.0f), m_positionY(0.0f), m_positionZ(0.0f), m_orientation(0.0f), m_currMap(NULL) m_positionX(0.0f), m_positionY(0.0f), m_positionZ(0.0f), m_orientation(0.0f)
{ {
} }

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@ -291,8 +291,6 @@ int Master::Run()
uint32 realCurrTime, realPrevTime; uint32 realCurrTime, realPrevTime;
realCurrTime = realPrevTime = getMSTime(); realCurrTime = realPrevTime = getMSTime();
uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);
///- Start up freeze catcher thread ///- Start up freeze catcher thread
if(uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0)) if(uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
{ {

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "8844" #define REVISION_NR "8845"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__