Don't use singleton to access static functions.

* This affects especially ObjectMgr functions:
   - GetCreatureInfo
   - GetGameObjectInfo
   - GetInstanceTemplate
   These are in fact static functions.
This commit is contained in:
XTZGZoReX 2009-11-08 03:33:06 +01:00
parent 34dab079c4
commit 1f23884757
40 changed files with 104 additions and 104 deletions

View file

@ -1211,7 +1211,7 @@ void Guild::LoadGuildBankFromDB()
continue;
}
ItemPrototype const *proto = objmgr.GetItemPrototype(ItemEntry);
ItemPrototype const *proto = ObjectMgr::GetItemPrototype(ItemEntry);
if (!proto)
{