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[8681] Update one creature type flag name and correct typos in comments.
Signed-off-by: NoFantasy <nofantasy@nf.no>
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2 changed files with 4 additions and 4 deletions
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@ -1884,7 +1884,7 @@ enum CreatureFamily
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enum CreatureTypeFlags
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enum CreatureTypeFlags
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{
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{
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CREATURE_TYPEFLAGS_TAMEABLE = 0x00001, //tameable by any hunter
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CREATURE_TYPEFLAGS_TAMEABLE = 0x00001, //tameable by any hunter
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CREATURE_TYPEFLAGS_UNK2 = 0x00002, //? Related to spirits/ghosts in any form? Allow gossip interaction if player is also ghost? Visibility?
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CREATURE_TYPEFLAGS_GHOST = 0x00002, //creature are also visible for not alive player. Allow gossip interaction if npcflag allow?
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CREATURE_TYPEFLAGS_UNK3 = 0x00004,
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CREATURE_TYPEFLAGS_UNK3 = 0x00004,
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CREATURE_TYPEFLAGS_UNK4 = 0x00008,
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CREATURE_TYPEFLAGS_UNK4 = 0x00008,
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CREATURE_TYPEFLAGS_UNK5 = 0x00010,
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CREATURE_TYPEFLAGS_UNK5 = 0x00010,
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@ -1900,8 +1900,8 @@ enum CreatureTypeFlags
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CREATURE_TYPEFLAGS_UNK15 = 0x04000, //? Possibly not in use
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CREATURE_TYPEFLAGS_UNK15 = 0x04000, //? Possibly not in use
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CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x08000, //can be looted by engineer
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CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x08000, //can be looted by engineer
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CREATURE_TYPEFLAGS_EXOTIC = 0x10000, //can be tamed by hunter as exotic pet
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CREATURE_TYPEFLAGS_EXOTIC = 0x10000, //can be tamed by hunter as exotic pet
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CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to veichles/pvp?
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CREATURE_TYPEFLAGS_UNK18 = 0x20000, //? Related to vehicles/pvp?
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CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to veichle/siege weapons?
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CREATURE_TYPEFLAGS_UNK19 = 0x40000, //? Related to vehicle/siege weapons?
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CREATURE_TYPEFLAGS_UNK20 = 0x80000
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CREATURE_TYPEFLAGS_UNK20 = 0x80000
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};
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};
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8680"
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#define REVISION_NR "8681"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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