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[11622] Really use DB value for creature walking speed after speed update.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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2 changed files with 2 additions and 2 deletions
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@ -8232,7 +8232,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced, float ratio)
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switch(mtype)
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{
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case MOVE_WALK:
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return;
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break;
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case MOVE_RUN:
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{
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if (IsMounted()) // Use on mount auras
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