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[10449] Typos in enum names and comments
Also typos find by darkstalker and Neo2003 Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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12 changed files with 2746 additions and 2746 deletions
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@ -438,7 +438,7 @@ void Player::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, fl
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weapon_mindamage = lvl*0.85f*att_speed;
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weapon_maxdamage = lvl*1.25f*att_speed;
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}
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else if(!IsUseEquipedWeapon(attType==BASE_ATTACK)) //check if player not in form but still can't use weapon (broken/etc)
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else if (!IsUseEquippedWeapon(attType==BASE_ATTACK)) //check if player not in form but still can't use weapon (broken/etc)
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{
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weapon_mindamage = BASE_MINDAMAGE;
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weapon_maxdamage = BASE_MAXDAMAGE;
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