[10449] Typos in enum names and comments

Also typos find by darkstalker and Neo2003

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
Darkrulerz 2010-09-06 15:32:35 +04:00 committed by VladimirMangos
parent e3d9ebe81e
commit 214c65baa1
12 changed files with 2746 additions and 2746 deletions

View file

@ -102,7 +102,7 @@ bool ChatHandler::HandleAccountDeleteCommand(char* args)
* Collects all GUIDs (and related info) from deleted characters which are still in the database.
*
* @param foundList a reference to an std::list which will be filled with info data
* @param searchString the search string which either contains a player GUID (low part) or a part fo the character-name
* @param searchString the search string which either contains a player GUID (low part) or a part of the character-name
* @return returns false if there was a problem while selecting the characters (e.g. player name not normalizeable)
*/
bool ChatHandler::GetDeletedCharacterInfoList(DeletedInfoList& foundList, std::string searchString)
@ -225,7 +225,7 @@ void ChatHandler::HandleCharacterDeletedListHelper(DeletedInfoList const& foundL
* @see ChatHandler::HandleCharacterDeletedDeleteCommand
* @see ChatHandler::DeletedInfoList
*
* @param args the search string which either contains a player GUID or a part fo the character-name
* @param args the search string which either contains a player GUID or a part of the character-name
*/
bool ChatHandler::HandleCharacterDeletedListCommand(char* args)
{
@ -354,7 +354,7 @@ bool ChatHandler::HandleCharacterDeletedRestoreCommand(char* args)
* @see ChatHandler::HandleCharacterDeletedListCommand
* @see ChatHandler::HandleCharacterDeletedRestoreCommand
*
* @param args the search string which either contains a player GUID or a part fo the character-name
* @param args the search string which either contains a player GUID or a part of the character-name
*/
bool ChatHandler::HandleCharacterDeletedDeleteCommand(char* args)
{
@ -391,7 +391,7 @@ bool ChatHandler::HandleCharacterDeletedDeleteCommand(char* args)
* @see ChatHandler::HandleCharacterDeletedListCommand
* @see ChatHandler::HandleCharacterDeletedRestoreCommand
*
* @param args the search string which either contains a player GUID or a part fo the character-name
* @param args the search string which either contains a player GUID or a part of the character-name
*/
bool ChatHandler::HandleCharacterDeletedOldCommand(char* args)
{