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[11490] Alow implicit cast ObjectGuid->uint64 and only explicit uint64->ObjectGuid
Now safe allow this casts in like way after completed convertion to ObjectGuid use. Also simplify code in result allowed auto cast to uint64. Please _not_ add new uint64 storages (local and in structures) for guid values.
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47 changed files with 194 additions and 210 deletions
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@ -472,7 +472,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
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continue;
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}
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if (!pPlayer->GetDividerGuid().IsEmpty())
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if (pPlayer->GetDividerGuid())
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{
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_player->SendPushToPartyResponse(pPlayer, QUEST_PARTY_MSG_BUSY);
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continue;
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